// TODO(radtker): Add additional build steps for proper functionality.
 static void BuildWidevineVideo()
 {
     AndroidVideoEditorUtil.EnableNativeVideoPlayer();
     InitializeBuild("com.oculus.unitysample.widevinevideo");
     Build("WidevineVideo");
     AndroidVideoEditorUtil.DisableNativeVideoPlayer();
 }
 static void BuildStereo180Video()
 {
     AndroidVideoEditorUtil.EnableNativeVideoPlayer();
     InitializeBuild("com.oculus.unitysample.stereo180video");
     Build("Stereo180Video");
     AndroidVideoEditorUtil.DisableNativeVideoPlayer();
 }