// TODO(radtker): Add additional build steps for proper functionality. static void BuildWidevineVideo() { AndroidVideoEditorUtil.EnableNativeVideoPlayer(); InitializeBuild("com.oculus.unitysample.widevinevideo"); Build("WidevineVideo"); AndroidVideoEditorUtil.DisableNativeVideoPlayer(); }
static void BuildStereo180Video() { AndroidVideoEditorUtil.EnableNativeVideoPlayer(); InitializeBuild("com.oculus.unitysample.stereo180video"); Build("Stereo180Video"); AndroidVideoEditorUtil.DisableNativeVideoPlayer(); }