public void TestGetAllEnabledElements() { var altElements = altUnityDriver.GetAllElements(enabled: true); Assert.IsNotEmpty(altElements); Assert.AreEqual(18, altElements.Count); Assert.IsNotNull(altElements.Where(p => p.name == "Capsule")); Assert.IsNotNull(altElements.Where(p => p.name == "Main Camera")); Assert.IsNotNull(altElements.Where(p => p.name == "Directional Light")); Assert.IsNotNull(altElements.Where(p => p.name == "Plane")); Assert.IsNotNull(altElements.Where(p => p.name == "Canvas")); Assert.IsNotNull(altElements.Where(p => p.name == "EventSystem")); Assert.IsNotNull(altElements.Where(p => p.name == "AltUnityRunner")); Assert.IsNotNull(altElements.Where(p => p.name == "CapsuleInfo")); Assert.IsNotNull(altElements.Where(p => p.name == "UIButton")); Assert.IsNotNull(altElements.Where(p => p.name == "Text")); }