// Use this for initialization
 void Start()
 {
     allgamemanagerobj = GameObject.Find("AllGameManager");
     allgamemanager    = allgamemanagerobj.GetComponent <AllGameManager> ();
     //ハイスコアかどうかを審査
     allgamemanager.SetScore();
 }
Exemplo n.º 2
0
    public PlayerData(AllGameManager player)
    {
        Money = player.MoneyCurr;
        player.MoneyText.text = "" + player.MoneyCurr;
        DayCount = player.DayCount;

        for (int i = 0; i < RukoSelect.Length; i++)
        {
            RukoSelect[i] = player.RukoActive[i];
        }
    }
Exemplo n.º 3
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
     else
     {
         Destroy(gameObject);
     }
 }
Exemplo n.º 4
0
    public static void SavePlayer(AllGameManager player)
    {
        BinaryFormatter formater = new BinaryFormatter();
        string          path     = Application.persistentDataPath + "/player.fun";
        FileStream      stream   = new FileStream(path, FileMode.Create);

        PlayerData data = new PlayerData(player);

        formater.Serialize(stream, data);

        Debug.Log(data.RukoSelect[0]);
        Debug.Log(data.DayCount);
        stream.Close();
    }
Exemplo n.º 5
0
 void Start()
 {
     allGameManagerObj = GameObject.Find("AllGameManager");
     allGameManager    = allGameManagerObj.GetComponent <AllGameManager> ();
     score             = 0;
 }