Exemplo n.º 1
0
    protected virtual void Awake()
    {
        gunPositioning  = GetComponent <GunPositioning>();
        aimingDirection = GetComponent <AimingDirection>();

        weaponType = WeaponTypes.Gun;
    }
Exemplo n.º 2
0
 public override void AbilityIsStarting(GameObject aimingPref)
 {
     newAiming      = Instantiate(aimingPref, transform.position, Quaternion.identity);
     aiminingScaler = newAiming.GetComponent <AimingDirection>();
 }