Exemplo n.º 1
0
    /// <summary>
    /// Called when the object is selected in the editor
    /// </summary>
    private void OnEnable()
    {
        // Grab the serialized objects
        mTarget   = (AdventureRig)target;
        mTargetSO = new SerializedObject(target);

        EditorHelper.RefreshLayers();
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     mAdventureRig        = Component.FindObjectOfType <AdventureRig>();
     mAdventureController = Component.FindObjectOfType <AdventureController>();
 }