void Start() { if (!Version.noAds) { AdsorbAds.ShowInterstitialAd(); } }
public void showHelperAds() { //AdsorbAds.ShowHelperAd ("", ""); Debug.Log("RewardAds"); //loadAds.GetComponent<Button> ().interactable = false; AdsorbAds.ShowHelperAd(null, null); }
public static void InterstitialAd() { if (PlayerPrefs.GetInt("CurrentLevel" + GameManager.num) % 3 == 0) { Debug.Log("Ads Interstitial"); AdsorbAds.ShowInterstitialAd(); } }
public void adsorbOnHelperRewardGranted(string filterName) { Debug.Log("adsorbOnHelperRewardGranted"); // Reward granted for success ad GameButtons.hintCount = 3; GameButtons.loadAds.SetActive(false); GameButtons.loadAds.GetComponent <Button> ().interactable = true; GameButtons.hintLeft.text = 3 + ""; AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false); }
void Start() { UpdateDbase.numAnim = false; breakObj = GameObject.Find("break"); breakObj.SetActive(false); rdmVowel = Random.Range(0, 5); clueMask.SetActive(false); if (LevelManager.playMode == "story") { if (LevelManager.currentLevel < 11) { rdmMode = 1; } else { rdmMode = Random.Range(1, 4); // 1 Picture= , 2 = Silhouette, 3 = Words } // 0 = no change, 1 = rotated newMode = Random.Range(LevelSpawn.minModeNum, LevelSpawn.maxModeNum); } else if (LevelManager.playMode == "random") { rdmMode = LevelManager.rdmMode; newMode = LevelManager.newMode; } Debug.Log("Random Game Mode : " + rdmMode); setStage(); randomClues(); randomDecor(); if (!Version.noAds) { AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 Hints", "Tap for more Hints", false); AdsorbAds.LoadSuccessAd("Level Completed", "Earn more points and cash!", false); } }
public void adsorbOnHelperRewardedAdDismissed(string filterName) { // Helper ad dismissed GameButtons.loadAds.GetComponent <Button> ().interactable = true; AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false); }
public void runLC() { levelComplete.SetActive(true); levelCompleteBg.SetActive(true); game.SetActive(false); gameGui.SetActive(false); if (LevelManager.playMode == "story") { if (LevelManager.currentLevel == 60) { cashAnim.GetComponent <Text> ().text = "Cash Bonus: $12000"; UpdateDbase.addedCash = SelectPlayer.money + 12000; shopBtn.SetActive(false); nextBtn.SetActive(false); StartCoroutine("cashAnimDelay"); StartCoroutine("showShopBtn"); } else if (LevelManager.currentLevel == 120) { cashAnim.GetComponent <Text> ().text = "Cash Bonus: $13000"; UpdateDbase.addedCash = SelectPlayer.money + 13000; shopBtn.SetActive(false); nextBtn.SetActive(false); StartCoroutine("cashAnimDelay"); StartCoroutine("showShopBtn"); } else if (LevelManager.currentLevel == 180) { cashAnim.GetComponent <Text> ().text = "Cash Bonus: $14000"; UpdateDbase.addedCash = SelectPlayer.money + 14000; shopBtn.SetActive(false); nextBtn.SetActive(false); StartCoroutine("cashAnimDelay"); StartCoroutine("showShopBtn"); } else if (LevelManager.currentLevel == 240) { cashAnim.GetComponent <Text> ().text = "Cash Bonus: $15000"; UpdateDbase.addedCash = SelectPlayer.money + 15000; shopBtn.SetActive(false); nextBtn.SetActive(false); StartCoroutine("cashAnimDelay"); StartCoroutine("showShopBtn"); } else { cashAnim.SetActive(false); } PlayerPrefs.SetInt("CurrentLevel" + GameManager.num, LevelManager.currentLevel); Debug.Log("Current Level: " + PlayerPrefs.GetInt("CurrentLevel" + GameManager.num)); } else { cashAnim.SetActive(false); } if (LevelManager.currentLevel == 300) { nextBtn.SetActive(false); } UpdateDbase.updateDatabase(); UpdateDbase.updateScore(); UpdateDbase.updateMoney(); //resetVariables(); if (LevelManager.currentLevel == 1 && LevelManager.playMode == "story") { nextBtn.SetActive(false); } // Adsorb Ads if (PlayerPrefs.GetInt("CurrentLevel" + GameManager.num) % 3 != 0) { rewardScore = SelectPlayer.score + 100; rewardMoney = SelectPlayer.money + 50; if (!Version.noAds) { AdsorbAds.ShowSuccessAd(null, null); } } ShowAds.InterstitialAd(); }