コード例 #1
0
 void Start()
 {
     if (!Version.noAds)
     {
         AdsorbAds.ShowInterstitialAd();
     }
 }
コード例 #2
0
 public void showHelperAds()
 {
     //AdsorbAds.ShowHelperAd ("", "");
     Debug.Log("RewardAds");
     //loadAds.GetComponent<Button> ().interactable = false;
     AdsorbAds.ShowHelperAd(null, null);
 }
コード例 #3
0
ファイル: ShowAds.cs プロジェクト: theused0000/ripemango
 public static void InterstitialAd()
 {
     if (PlayerPrefs.GetInt("CurrentLevel" + GameManager.num) % 3 == 0)
     {
         Debug.Log("Ads Interstitial");
         AdsorbAds.ShowInterstitialAd();
     }
 }
コード例 #4
0
ファイル: RewardAds.cs プロジェクト: theused0000/ripemango
    public void adsorbOnHelperRewardGranted(string filterName)
    {
        Debug.Log("adsorbOnHelperRewardGranted");
        // Reward granted for success ad
        GameButtons.hintCount = 3;
        GameButtons.loadAds.SetActive(false);
        GameButtons.loadAds.GetComponent <Button> ().interactable = true;
        GameButtons.hintLeft.text = 3 + "";

        AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false);
    }
コード例 #5
0
ファイル: GameStart.cs プロジェクト: theused0000/ripemango
    void Start()
    {
        UpdateDbase.numAnim = false;
        breakObj            = GameObject.Find("break");
        breakObj.SetActive(false);
        rdmVowel = Random.Range(0, 5);
        clueMask.SetActive(false);
        if (LevelManager.playMode == "story")
        {
            if (LevelManager.currentLevel < 11)
            {
                rdmMode = 1;
            }
            else
            {
                rdmMode = Random.Range(1, 4);                  // 1 Picture= , 2 = Silhouette, 3 = Words
            }
            // 0 = no change, 1 = rotated
            newMode = Random.Range(LevelSpawn.minModeNum, LevelSpawn.maxModeNum);
        }
        else if (LevelManager.playMode == "random")
        {
            rdmMode = LevelManager.rdmMode;
            newMode = LevelManager.newMode;
        }

        Debug.Log("Random Game Mode : " + rdmMode);
        setStage();
        randomClues();
        randomDecor();
        if (!Version.noAds)
        {
            AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 Hints", "Tap for more Hints", false);
            AdsorbAds.LoadSuccessAd("Level Completed", "Earn more points and cash!", false);
        }
    }
コード例 #6
0
ファイル: RewardAds.cs プロジェクト: theused0000/ripemango
 public void adsorbOnHelperRewardedAdDismissed(string filterName)
 {
     // Helper ad dismissed
     GameButtons.loadAds.GetComponent <Button> ().interactable = true;
     AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false);
 }
コード例 #7
0
ファイル: GameStart.cs プロジェクト: theused0000/ripemango
    public void runLC()
    {
        levelComplete.SetActive(true);
        levelCompleteBg.SetActive(true);
        game.SetActive(false);
        gameGui.SetActive(false);

        if (LevelManager.playMode == "story")
        {
            if (LevelManager.currentLevel == 60)
            {
                cashAnim.GetComponent <Text> ().text = "Cash Bonus: $12000";
                UpdateDbase.addedCash = SelectPlayer.money + 12000;
                shopBtn.SetActive(false);
                nextBtn.SetActive(false);
                StartCoroutine("cashAnimDelay");
                StartCoroutine("showShopBtn");
            }
            else if (LevelManager.currentLevel == 120)
            {
                cashAnim.GetComponent <Text> ().text = "Cash Bonus: $13000";
                UpdateDbase.addedCash = SelectPlayer.money + 13000;
                shopBtn.SetActive(false);
                nextBtn.SetActive(false);
                StartCoroutine("cashAnimDelay");
                StartCoroutine("showShopBtn");
            }
            else if (LevelManager.currentLevel == 180)
            {
                cashAnim.GetComponent <Text> ().text = "Cash Bonus: $14000";
                UpdateDbase.addedCash = SelectPlayer.money + 14000;
                shopBtn.SetActive(false);
                nextBtn.SetActive(false);
                StartCoroutine("cashAnimDelay");
                StartCoroutine("showShopBtn");
            }
            else if (LevelManager.currentLevel == 240)
            {
                cashAnim.GetComponent <Text> ().text = "Cash Bonus: $15000";
                UpdateDbase.addedCash = SelectPlayer.money + 15000;
                shopBtn.SetActive(false);
                nextBtn.SetActive(false);
                StartCoroutine("cashAnimDelay");
                StartCoroutine("showShopBtn");
            }
            else
            {
                cashAnim.SetActive(false);
            }

            PlayerPrefs.SetInt("CurrentLevel" + GameManager.num, LevelManager.currentLevel);
            Debug.Log("Current Level: " + PlayerPrefs.GetInt("CurrentLevel" + GameManager.num));
        }
        else
        {
            cashAnim.SetActive(false);
        }

        if (LevelManager.currentLevel == 300)
        {
            nextBtn.SetActive(false);
        }

        UpdateDbase.updateDatabase();
        UpdateDbase.updateScore();
        UpdateDbase.updateMoney();
        //resetVariables();

        if (LevelManager.currentLevel == 1 && LevelManager.playMode == "story")
        {
            nextBtn.SetActive(false);
        }

        // Adsorb Ads
        if (PlayerPrefs.GetInt("CurrentLevel" + GameManager.num) % 3 != 0)
        {
            rewardScore = SelectPlayer.score + 100;
            rewardMoney = SelectPlayer.money + 50;
            if (!Version.noAds)
            {
                AdsorbAds.ShowSuccessAd(null, null);
            }
        }

        ShowAds.InterstitialAd();
    }