void Start()
    {
        _playersounds = GetComponent<PlayerSounds>();
        _bullSound = GetComponent<BullSound>();
        if (this.tag == Tags.PLAYER)
        {
            _movement       = GetComponent<PlayerMovement>();
            _inputToggle    = GetComponent<ToggleEnableInput>();
        }

        if(this.tag == Tags.BULL || this.tag == Tags.PLAYER)
        {
            _adjustHealth   = GetComponent<AdjustHealth>();
        }
        if (this.tag == Tags.PICKUP)
        {
            _pickUp         = GetComponent<HealthPickup>();

        }
    }
 void Start()
 {
     adjustHealth    = GetComponent<AdjustHealth>();
     playerRoll      = GetComponent<PlayerRoll>();
     _audio          = GetComponent<AudioSource>();
 }