void Start() { _playersounds = GetComponent<PlayerSounds>(); _bullSound = GetComponent<BullSound>(); if (this.tag == Tags.PLAYER) { _movement = GetComponent<PlayerMovement>(); _inputToggle = GetComponent<ToggleEnableInput>(); } if(this.tag == Tags.BULL || this.tag == Tags.PLAYER) { _adjustHealth = GetComponent<AdjustHealth>(); } if (this.tag == Tags.PICKUP) { _pickUp = GetComponent<HealthPickup>(); } }
void Start() { adjustHealth = GetComponent<AdjustHealth>(); playerRoll = GetComponent<PlayerRoll>(); _audio = GetComponent<AudioSource>(); }