Exemplo n.º 1
0
    public void ActivatePrimaryAbility(float load)
    {
        DevAbility devAbility = Content.Instance.GetAbility(Instance.Info.CurrentPrimaryAbility.Key);

        switch (devAbility.attackTypeEnumState)
        {
        case SpellTypeEnumState.normal:
        {
            break;
        }

        case SpellTypeEnumState.projectile:
        {
            Instance.FireProjectile(false, load, 0);
            break;
        }
        }
    }
Exemplo n.º 2
0
 public void FireProjectile()
 {
     Instance.FireProjectile(true, LoadAttackValue, AttackIdCounter);
 }