void Start()
 {
     MPB               = new MaterialPropertyBlock();
     thisRenderer      = GetComponent <Renderer> ();
     acObject          = new ActiveCamoObject();
     acObject.renderer = thisRenderer;
     acObject.material = ActiveCamoMaterial;
 }
Exemplo n.º 2
0
 public void RemoveRenderer(ActiveCamoObject newObject)
 {
     acObjects.Remove(newObject);
     updateActiveCamoCB = true;
 }
Exemplo n.º 3
0
 public void AddRenderer(ActiveCamoObject newObject)
 {
     acObjects.Add(newObject);
     updateActiveCamoCB = true;
 }