예제 #1
0
        /// <summary>
        /// 添加一个拖拽物体
        /// </summary>
        /// <param name="go"></param>
        /// <param name="dragControlPoint">射线检测打到物体的点</param>
        /// <returns></returns>
        public DragRecord addDragObj(GameObject go, Camera camera)
        {
            DragRecord dr = new DragRecord(go.transform, camera);

            if (!_mono._dictDrag.ContainsKey(go))
            {
                _mono._dictDrag.Add(go, dr);
            }

            return(_mono._dictDrag[go]);
        }
예제 #2
0
 void DebugRelease(DragRecord pro)
 {
     Debug.Log("DragRecord.Update():执行执行用户事件EventStopDrag:" + dragObj.name);
 }