static void ShowEditor ()
				{

						// Get existing open window or if none, make a new one:
						if (_instance == null)
						if (!Application.isPlaying && _profiles != null) {
								InputManager.hidInterface.SetProfiles (_profiles);
								InputManager.hidInterface.Enumerate ();
								__wereDevicesEnumerated = true;
								
						}

						_instance = EditorWindow.GetWindow<DeviceProfiling> ();
				}
        static void ShowEditor()
        {
            // Get existing open window or if none, make a new one:
            if (_instance == null)
            {
                if (!Application.isPlaying && _profiles != null)
                {
                    InputManager.hidInterface.SetProfiles(_profiles);
                    InputManager.hidInterface.Enumerate();
                    __wereDevicesEnumerated = true;
                }
            }

            _instance = EditorWindow.GetWindow <DeviceProfiling> ();
        }