static void ShowEditor () { // Get existing open window or if none, make a new one: if (_instance == null) if (!Application.isPlaying && _profiles != null) { InputManager.hidInterface.SetProfiles (_profiles); InputManager.hidInterface.Enumerate (); __wereDevicesEnumerated = true; } _instance = EditorWindow.GetWindow<DeviceProfiling> (); }
static void ShowEditor() { // Get existing open window or if none, make a new one: if (_instance == null) { if (!Application.isPlaying && _profiles != null) { InputManager.hidInterface.SetProfiles(_profiles); InputManager.hidInterface.Enumerate(); __wereDevicesEnumerated = true; } } _instance = EditorWindow.GetWindow <DeviceProfiling> (); }