예제 #1
0
 public void BeginProcess()
 {
     ClientDatabase = new Database(Program.serverDatabaseConnString);
     //log.InfoFormat("Player connected! @ {0}.", skt.RemoteEndPoint);
     handler     = new NetworkHandler(this, skt);
     DataHandler = new DatabaseHandler(this);
     handler.BeginHandling();
 }
예제 #2
0
 public void BeginProcess()
 {
     log.InfoFormat($"Received client @ {Socket.RemoteEndPoint}.");
     handler = new NetworkHandler(this, Socket);
     handler.BeginHandling();
 }
예제 #3
0
 public void BeginProcess()
 {
     log.InfoFormat("Received client @ {0}.", skt.RemoteEndPoint);
     handler = new NetworkHandler(this, skt);
     handler.BeginHandling();
 }
예제 #4
0
 public void BeginProcess()
 {
     log.InfoFormat($"Received client @ {Socket.RemoteEndPoint}.");
     handler = new NetworkHandler(this, Socket);
     handler.BeginHandling();
 }
예제 #5
0
 public void BeginProcess()
 {
     handler = new NetworkHandler(this, skt);
     handler.BeginHandling();
 }
예제 #6
0
 public void BeginProcess()
 {
     log.InfoFormat("Received client @ {0}.", skt.RemoteEndPoint);
     handler = new NetworkHandler(this, skt);
     handler.BeginHandling();
 }
예제 #7
0
 public void BeginProcess()
 {
     Console.WriteLine($"Received client @ {Socket.RemoteEndPoint}.");
     _handler = new NetworkHandler(this, Socket);
     _handler.BeginHandling();
 }
예제 #8
0
 public void BeginProcess()
 {
     handler = new NetworkHandler(this, skt);
     handler.BeginHandling();
 }