private static void ShowWindow() { var _window = CreateInstance <FR2_WindowAll>(); _window.InitIfNeeded(); FR2_Unity.SetWindowTitle(_window, "FR2"); _window.Show(); }
private static void Initialize() { if (window == null) { window = GetWindow <FR2_Window>(); window.Init(); } FR2_Unity.SetWindowTitle(window, "FR2"); window.Show(); }