public void Draw(Rect r, IWindow window) { bool selected = isSelected(); var margin = 2; var left = new Rect(r); left.width = r.width / 3f; var right = new Rect(r); right.x += left.width + margin; right.width = r.width * 2f / 3 - margin; if (/* FR2_Setting.PingRow && */ Event.current.type == EventType.MouseDown && Event.current.button == 0) { Rect pingRect = FR2_Setting.PingRow ? new Rect(0, r.y, r.x + r.width, r.height) : left; if (pingRect.Contains(Event.current.mousePosition)) { if (Event.current.control || Event.current.command) { if (selected) { FR2_Selection.RemoveSelection(this); } else { FR2_Selection.AppendSelection(this); } if (window != null) { window.Repaint(); } } EditorGUIUtility.PingObject(component); //Event.current.Use(); } } EditorGUI.ObjectField(left, GUIContent.none, component, typeof(GameObject), true); bool drawPath = FR2_Setting.GroupMode != FR2_RefDrawer.Mode.Folder; float pathW = drawPath ? EditorStyles.miniLabel.CalcSize(new GUIContent(scenePath)).x : 0; string assetName = component.name; // if(usingType!= null && usingType.Count > 0) // { // assetName += " -> "; // foreach(var item in usingType) // { // assetName += item + " - "; // } // assetName = assetName.Substring(0, assetName.Length - 3); // } Color cc = FR2_Cache.Api.setting.SelectedColor; var lableRect = new Rect( right.x, right.y, pathW + EditorStyles.boldLabel.CalcSize(new GUIContent(assetName)).x, right.height); if (selected) { Color c = GUI.color; GUI.color = cc; GUI.DrawTexture(lableRect, EditorGUIUtility.whiteTexture); GUI.color = c; } if (drawPath) { GUI.Label(LeftRect(pathW, ref right), scenePath, EditorStyles.miniLabel); right.xMin -= 4f; GUI.Label(right, assetName, EditorStyles.boldLabel); } else { GUI.Label(right, assetName); } if (!FR2_Setting.ShowUsedByClassed || usingType == null) { return; } float sub = 10; var re = new Rect(r.x + r.width - sub, r.y, 20, r.height); Type t = null; foreach (string item in usingType) { string name = item; if (!CacheType.TryGetValue(item, out t)) { t = FR2_Unity.GetType(name); // if (t == null) // { // continue; // } CacheType.Add(item, t); } GUIContent content; var width = 0.0f; if (!FR2_Asset.cacheImage.TryGetValue(name, out content)) { if (t == null) { content = new GUIContent(name); } else { Texture text = EditorGUIUtility.ObjectContent(null, t).image; if (text == null) { content = new GUIContent(name); } else { content = new GUIContent(text, name); } } FR2_Asset.cacheImage.Add(name, content); } if (content.image == null) { width = EditorStyles.label.CalcSize(content).x; } else { width = 20; } re.x -= width; re.width = width; GUI.Label(re, content); re.x -= margin; // margin; } // var nameW = EditorStyles.boldLabel.CalcSize(new GUIContent(assetName)).x; }