예제 #1
0
                protected internal override void UpdateEventTransition(Management_SendFSMContext context)
                {
#if TRACE
                    Trace.WriteLine(
                        "TRANSITION   : Management_SendFSM_SM.Internally_Generated_State_DO_NOT_USE.UpdateEventTransition()");
#endif


                    return;
                }
예제 #2
0
        public Management_SendFSM(urn_jaus_jss_core_Transport_1_1.Transport_SendFSM pTransport_SendFSM, urn_jaus_jss_core_Events_1_1.Events_SendFSM pEvents_SendFSM, urn_jaus_jss_core_AccessControl_1_1.AccessControl_SendFSM pAccessControl_SendFSM)
        {
            /*
             * If there are other variables, context must be constructed last so that all
             * class variables are available if an EntryAction of the InitialState of the
             * statemachine needs them.
             */
            context = new Management_SendFSMContext(this);

            this.pTransport_SendFSM     = pTransport_SendFSM;
            this.pEvents_SendFSM        = pEvents_SendFSM;
            this.pAccessControl_SendFSM = pAccessControl_SendFSM;
        }
예제 #3
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            protected internal virtual void Default(Management_SendFSMContext context)
            {
#if TRACE
                Trace.WriteLine(
                    "TRANSITION : Default");
#endif
                throw (
                          new statemap.TransitionUndefinedException(
                              "State: " +
                              context.State.Name +
                              ", Transition: " +
                              context.GetTransition()));
            }
예제 #4
0
 protected internal virtual void ClearEmergencyTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #5
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 protected internal virtual void BroadcastLocalTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #6
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 protected internal virtual void CommandExpiredTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #7
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 protected internal virtual void QueryTimeoutTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #8
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 protected internal virtual void StandbyTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #9
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 protected internal virtual void QueryTimeoutTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #10
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 protected internal virtual void EventOccurredTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #11
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 protected internal virtual void Exit(Management_SendFSMContext context)
 {
 }
예제 #12
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 protected internal virtual void InitializedTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #13
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 protected internal virtual void EventOccurredTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #14
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 protected internal virtual void Default(Management_SendFSMContext context)
 {
     #if TRACE
     Trace.WriteLine(
         "TRANSITION : Default");
     #endif
     throw (
         new statemap.TransitionUndefinedException(
             "State: " +
             context.State.Name +
             ", Transition: " +
             context.GetTransition()));
 }
예제 #15
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 protected internal virtual void CreateCommandEventTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #16
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 protected internal virtual void CommandExpiredTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #17
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 protected internal virtual void RequestControlTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #18
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 protected internal virtual void CreateCommandEventTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #19
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 protected internal virtual void StandbyTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #20
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 protected internal virtual void InitializedTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #21
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 protected internal virtual void UpdateEventTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #22
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 protected internal virtual void RequestControlTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #23
0
 protected internal virtual void BroadcastLocalTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #24
0
 protected internal virtual void UpdateEventTransition(Management_SendFSMContext context)
 {
     Default(context);
 }
예제 #25
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 protected internal virtual void Exit(Management_SendFSMContext context)
 {
 }
예제 #26
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                protected internal override void UpdateEventTransition(Management_SendFSMContext context)
                {
                    #if TRACE
                    Trace.WriteLine(
                        "TRANSITION   : Management_SendFSM_SM.Internally_Generated_State_DO_NOT_USE.UpdateEventTransition()");
                    #endif

                    return;
                }
예제 #27
0
 protected internal virtual void ClearEmergencyTransition(Management_SendFSMContext context)
 {
     Default(context);
 }