public override void Init(TFJCharacterController _controller) { base.Init(_controller); m_forwardSpeed = 0; m_rotSpeed = 0; }
public override void Init(TFJCharacterController _controller) { base.Init(_controller); }
public virtual void Init(TFJCharacterController _controller) { m_controller = _controller; m_transform = _controller.transform; m_characterController = _controller.GetComponent <CharacterController>(); }