public void backCallback(CCObject pSender) { CCScene s = new CocosNodeTestScene();//CCScene.node(); s.addChild(CocosNodeTestScene.backCocosNodeAction()); CCDirector.sharedDirector().replaceScene(s); }
public override void BackCallback(object sender) { base.BackCallback(sender); CCScene s = new CocosNodeTestScene(); //CCScene.node(); s.AddChild(CocosNodeTestScene.backCocosNodeAction()); Director.ReplaceScene(s); }