public void backCallback(CCObject pSender)
        {
            CCScene s = new CocosNodeTestScene();//CCScene.node();

            s.addChild(CocosNodeTestScene.backCocosNodeAction());
            CCDirector.sharedDirector().replaceScene(s);
        }
        public override void BackCallback(object sender)
        {
            base.BackCallback(sender);
            CCScene s = new CocosNodeTestScene(); //CCScene.node();

            s.AddChild(CocosNodeTestScene.backCocosNodeAction());

            Director.ReplaceScene(s);
        }