예제 #1
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			public GPUSlot(TileStorage owner, RenderTexture texture) : base(owner) {
				m_texture = texture;
			}
예제 #2
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 public CBSlot(TileStorage owner, ComputeBuffer buffer) : base(owner)
 {
     m_buffer = buffer;
 }
예제 #3
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			public CBSlot(TileStorage owner, ComputeBuffer buffer) : base(owner) {
				m_buffer = buffer;
			}
예제 #4
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			public Slot(TileStorage owner) {
				m_owner = owner;
			}
예제 #5
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 public Slot(TileStorage owner)
 {
     m_owner = owner;
 }
예제 #6
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 public CPUSlot(TileStorage owner, int size)
     : base(owner)
 {
     m_data = new T[size];
     m_size = size;
 }