public GPUSlot(TileStorage owner, RenderTexture texture) : base(owner) {
				m_texture = texture;
			}
Beispiel #2
0
 public CBSlot(TileStorage owner, ComputeBuffer buffer) : base(owner)
 {
     m_buffer = buffer;
 }
			public CBSlot(TileStorage owner, ComputeBuffer buffer) : base(owner) {
				m_buffer = buffer;
			}
Beispiel #4
0
			public Slot(TileStorage owner) {
				m_owner = owner;
			}
Beispiel #5
0
 public Slot(TileStorage owner)
 {
     m_owner = owner;
 }
Beispiel #6
0
 public CPUSlot(TileStorage owner, int size)
     : base(owner)
 {
     m_data = new T[size];
     m_size = size;
 }