public MonoGamePS4GamePad(GamePad gamePad) : base(gamePad) { _prevPovState = gamePad.getPov(0); }
public MonoGamePS4GamePad(GamePad gamePad, DeadZone leftStickDeadZone, DeadZone rightStickDeadZone) : base(gamePad, leftStickDeadZone, rightStickDeadZone) { _prevPovState = gamePad.getPov(0); }