public MonoGamePS4GamePad(GamePad gamePad) : base(gamePad)
 {
     _prevPovState = gamePad.getPov(0);
 }
 public MonoGamePS4GamePad(GamePad gamePad, DeadZone leftStickDeadZone, DeadZone rightStickDeadZone) : base(gamePad, leftStickDeadZone, rightStickDeadZone)
 {
     _prevPovState = gamePad.getPov(0);
 }