예제 #1
0
        static void svc_serverinfo(BitBuffer bb, TreeNode node)
        {
            short version = (short)bb.ReadBits(16);

            node.Nodes.Add("Version: " + version);
            node.Nodes.Add("Server count: " + (int)bb.ReadBits(32));
            node.Nodes.Add("SourceTV: " + bb.ReadBool());
            node.Nodes.Add("Dedicated: " + bb.ReadBool());
            node.Nodes.Add("Server client CRC: 0x" + bb.ReadBits(32).ToString("X8"));
            node.Nodes.Add("Max classes: " + bb.ReadBits(16));
            if (version < 18)
            {
                node.Nodes.Add("Server map CRC: 0x" + bb.ReadBits(32).ToString("X8"));
            }
            else
            {
                bb.Seek(128); // TODO: display out map md5 hash
            }
            node.Nodes.Add("Current player count: " + bb.ReadBits(8));
            node.Nodes.Add("Max player count: " + bb.ReadBits(8));
            node.Nodes.Add("Interval per tick: " + bb.ReadFloat());
            node.Nodes.Add("Platform: " + (char)bb.ReadBits(8));
            node.Nodes.Add("Game directory: " + bb.ReadString());
            node.Nodes.Add("Map name: " + bb.ReadString());
            node.Nodes.Add("Skybox name: " + bb.ReadString());
            node.Nodes.Add("Hostname: " + bb.ReadString());
            node.Nodes.Add("Has replay: " + bb.ReadBool()); // ???: protocol version
        }
예제 #2
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        static void svc_gameevent(BitBuffer bb, TreeNode node)
        {
            var b = bb.ReadBits(11);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #3
0
        static void svc_cmdkeyvalues(BitBuffer bb, TreeNode node)
        {
            var b = bb.ReadBits(32);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #4
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        static void svc_usermessage(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Message type: " + bb.ReadBits(8));
            var b = bb.ReadBits(11);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #5
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        static void svc_tempentities(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Number of entries: " + bb.ReadBits(8));
            var b = bb.ReadBits(17);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #6
0
        static void svc_menu(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Menu type: " + bb.ReadBits(16));
            var b = bb.ReadBits(16);

            node.Nodes.Add("Length in bytes: " + b);
            bb.Seek(b << 3);
        }
예제 #7
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        static void svc_gameeventlist(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Number of events: " + bb.ReadBits(9));
            var b = bb.ReadBits(20);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #8
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        static void svc_sendtable(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Needs decoder: " + bb.ReadBool());
            var n = bb.ReadBits(16);

            node.Nodes.Add("Length in bits: " + n);
            bb.Seek(n);
        }
예제 #9
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        static void svc_entitymessage(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Entity index: " + bb.ReadBits(11));
            node.Nodes.Add("Class ID: " + bb.ReadBits(9));
            var b = bb.ReadBits(11);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #10
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        static void svc_voicedata(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Client: " + bb.ReadBits(8));
            node.Nodes.Add("Proximity: " + bb.ReadBits(8));
            var b = bb.ReadBits(16);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #11
0
        static void svc_updatestringtable(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Table ID: " + bb.ReadBits(5));
            node.Nodes.Add("Changed entries: " + (bb.ReadBool() ? bb.ReadBits(16) : 1));
            var b = bb.ReadBits(20);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #12
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        static void svc_sounds(BitBuffer bb, TreeNode node)
        {
            var r = bb.ReadBool();

            node.Nodes.Add("Reliable: " + r);
            node.Nodes.Add("Number of sounds: " + (r ? 1 : bb.ReadBits(8)));
            uint b = r ? bb.ReadBits(8) : bb.ReadBits(16);

            node.Nodes.Add("Length in bits: " + b);
            bb.Seek(b);
        }
예제 #13
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        static void svc_packetentities(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Max entries: " + bb.ReadBits(11));
            bool d = bb.ReadBool();

            node.Nodes.Add("Is delta: " + d);
            if (d)
            {
                node.Nodes.Add("Delta from: " + bb.ReadBits(32));
            }
            node.Nodes.Add("Baseline: " + bb.ReadBool());
            node.Nodes.Add("Updated entries: " + bb.ReadBits(11));
            var b = bb.ReadBits(20);

            node.Nodes.Add("Length in bits: " + b);
            node.Nodes.Add("Update baseline: " + bb.ReadBool());
            bb.Seek(b);
        }
예제 #14
0
        static void ParseTables(BitBuffer bb, TreeNode node)
        {
            while (bb.ReadBool())
            {
                bool needsdecoder = bb.ReadBool();
                var  dtnode       = node.Nodes.Add(bb.ReadString());
                if (needsdecoder)
                {
                    dtnode.Text += "*";
                }

                var numprops = bb.ReadBits(10);
                dtnode.Text += " (" + numprops + " props)";

                for (int i = 0; i < numprops; i++)
                {
                    var type     = (SendPropType)bb.ReadBits(5);
                    var propnode = dtnode.Nodes.Add("DPT_" + type + " " + bb.ReadString());
                    var flags    = (SendPropFlags)bb.ReadBits(16);

                    if (type == SendPropType.DataTable || (flags & SendPropFlags.EXCLUDE) != 0)
                    {
                        propnode.Text += " : " + bb.ReadString();
                    }
                    else
                    {
                        if (type == SendPropType.Array)
                        {
                            propnode.Text += "[" + bb.ReadBits(10) + "]";
                        }
                        else
                        {
                            bb.Seek(64);
                            propnode.Text += " (" + bb.ReadBits(7) + " bits)";
                        }
                    }
                }
            }
        }
예제 #15
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        static void svc_createstringtable(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Table name: " + bb.ReadString());
            var m = bb.ReadBits(16);

            node.Nodes.Add("Max entries: " + m);
            node.Nodes.Add("Number of entries: " + bb.ReadBits((uint)Math.Log(m, 2) + 1));
            var n = bb.ReadBits(20);

            node.Nodes.Add("Length in bits: " + n);
            var f = bb.ReadBool();

            node.Nodes.Add("Userdata fixed size: " + f);
            if (f)
            {
                node.Nodes.Add("Userdata size: " + bb.ReadBits(12));
                node.Nodes.Add("Userdata bits: " + bb.ReadBits(4));
            }

            // ???: this is not in Source 2007 netmessages.h/cpp it seems. protocol version?
            node.Nodes.Add("Compressed: " + bb.ReadBool());
            bb.Seek(n);
        }
예제 #16
0
 static void svc_sounds(BitBuffer bb, TreeNode node)
 {
     var r = bb.ReadBool();
     node.Nodes.Add("Reliable: " + r);
     node.Nodes.Add("Number of sounds: " + (r ? 1 : bb.ReadBits(8)));
     uint b = r ? bb.ReadBits(8) : bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #17
0
 static void svc_voicedata(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Client: " + bb.ReadBits(8));
     node.Nodes.Add("Proximity: " + bb.ReadBits(8));
     var b = bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #18
0
 static void svc_updatestringtable(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Table ID: " + bb.ReadBits(5));
     node.Nodes.Add("Changed entries: " + (bb.ReadBool() ? bb.ReadBits(16) : 1));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #19
0
        static void svc_createstringtable(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Table name: " + bb.ReadString());
            var m = bb.ReadBits(16);
            node.Nodes.Add("Max entries: " + m);
            node.Nodes.Add("Number of entries: " + bb.ReadBits((uint)Math.Log(m, 2) + 1));
            var n = bb.ReadBits(20);
            node.Nodes.Add("Length in bits: " + n);
            var f = bb.ReadBool();
            node.Nodes.Add("Userdata fixed size: " + f);
            if (f)
            {
                node.Nodes.Add("Userdata size: " + bb.ReadBits(12));
                node.Nodes.Add("Userdata bits: " + bb.ReadBits(4));
            }

            // ???: this is not in Source 2007 netmessages.h/cpp it seems. protocol version?
            node.Nodes.Add("Compressed: " + bb.ReadBool());
            bb.Seek(n);
        }
예제 #20
0
 static void svc_fixangle(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Relative: " + bb.ReadBool());
     // TODO: handle properly
     bb.Seek(48);
 }
예제 #21
0
 static void svc_gameevent(BitBuffer bb, TreeNode node)
 {
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #22
0
 static void svc_usermessage(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Message type: " + bb.ReadBits(8));
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #23
0
파일: Packet.cs 프로젝트: tritao/netdecode
        void svc_gameevent(BitBuffer bb, TreeNode node)
        {
            var lengthBits = bb.ReadBits(11);
            node.Nodes.Add("Length in bits: " + lengthBits);

            var gameEventId = bb.ReadBits(9);

            if (GameEvents.ContainsKey(gameEventId))
            {
                var gameEvent = GameEvents[gameEventId];
                node.Nodes.Add("Event: " + gameEvent.Name);

                if (GameEventHandlers.ContainsKey(gameEvent.Name))
                {
                    var handler = GameEventHandlers[gameEvent.Name];
                    handler(bb, node, lengthBits - 9);
                    return;
                }

                AddItem("SVC_GameEvent", gameEvent.Name);
            }

            bb.Seek(lengthBits-9);
        }
예제 #24
0
파일: Packet.cs 프로젝트: tritao/netdecode
        static void svc_createstringtable(BitBuffer bb, TreeNode node)
        {
            var tableName = bb.ReadString();
            node.Nodes.Add("Table name: " + tableName);

            var maxEntries = bb.ReadBits(16);
            node.Nodes.Add("Max entries: " + maxEntries);

            var numEntryBits = (uint)Math.Log(maxEntries, 2);
            var numEntries = bb.ReadBits(numEntryBits + 1);
            node.Nodes.Add("Number of entries: " + numEntries);

            var lengthBits = bb.ReadBits(20);
            node.Nodes.Add("Length in bits: " + lengthBits);

            var hasUserData = bb.ReadBool();
            node.Nodes.Add("Userdata fixed size: " + hasUserData);

            if (hasUserData)
            {
                node.Nodes.Add("Userdata size: " + bb.ReadBits(12));
                node.Nodes.Add("Userdata bits: " + bb.ReadBits(4));
            }

            bool isCompressed = bb.ReadBool();
            node.Nodes.Add("Compressed: " + isCompressed);

            var endBit = bb._pos + lengthBits;

            if (isCompressed)
            {
                var table = new List<string>();
                for (uint e = 0; e < numEntries; ++e)
                {
                    uint originalLength = bb.ReadBits(32);
                    uint compressedLength = bb.ReadBits(32);

                    // struct lzss_header_t
                    // {
                    //     unsigned int id;
                    //     unsigned int actualSize; // always little endian
                    // };

                    var id = bb.ReadBits(32);
                    Debug.Assert(id == (('S' << 24) | ('S' << 16) | ('Z' << 8) | ('L')));

                    var actualSize = bb.ReadBits(32);

                    var compressedData = new List<byte>();
                    for (uint i = 0; i < compressedLength; ++i)
                    {
                        compressedData.Add((byte)bb.ReadBits(8));
                    }

                    //File.WriteAllBytes(e + "_c.dmp", compressedData.ToArray());

                    var decompressedData = LZSS.Decompress(compressedData.ToArray(), actualSize);
                    Debug.Assert(decompressedData.Length == actualSize);

                    //File.WriteAllBytes(e + "_u.dmp", decompressedData);

                    var dbb = new BitBuffer(decompressedData);

                    //var hasIndex = dbb.ReadBool();
                    //if (!hasIndex)
                    //{
                    //    var entryIndex = dbb.ReadBits(numEntryBits);
                    //}

                    //var substringCheck = bb.ReadBool();

                    //if (substringCheck)
                    //{

                    //}
                    //else
                    //{
                    //    var str = bb.ReadString();
                    //    table.Add(str);
                    //}

                    //var text = bb.ReadString();
                    bb.Seek(120);
                }
            }

            bb.Seek(lengthBits);
        }
예제 #25
0
 void teamplay_round_win(BitBuffer bb, TreeNode node, uint lengthBits)
 {
     bb.Seek(lengthBits);
     //Console.WriteLine("[teamplay_round_win]");
 }
예제 #26
0
 static void svc_gameeventlist(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Number of events: " + bb.ReadBits(9));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #27
0
 static void svc_tempentities(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Number of entries: " + bb.ReadBits(8));
     var b = bb.ReadBits(17);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #28
0
 static void svc_fixangle(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Relative: " + bb.ReadBool());
     // TODO: handle properly
     bb.Seek(48);
 }
예제 #29
0
파일: Packet.cs 프로젝트: tritao/netdecode
        void svc_usermessage(BitBuffer bb, TreeNode node)
        {
            var userMsgType = (TF2UserMessage)bb.ReadBits(8);
            node.Nodes.Add("Message type: " + userMsgType);

            var lengthBits = bb.ReadBits(11);
            node.Nodes.Add("Length in bits: " + lengthBits);

            if (UserMessageHandlers.ContainsKey(userMsgType))
            {
                var handler = UserMessageHandlers[userMsgType];
                handler(bb, node, lengthBits);
            }
            else
            {
                bb.Seek(lengthBits);
            }
        }
예제 #30
0
 static void svc_crosshairangle(BitBuffer bb, TreeNode node)
 {
     // TODO: see above
     bb.Seek(48);
 }
예제 #31
0
 static void svc_serverinfo(BitBuffer bb, TreeNode node)
 {
     short version = (short)bb.ReadBits(16);
     node.Nodes.Add("Version: " + version);
     node.Nodes.Add("Server count: " + (int)bb.ReadBits(32));
     node.Nodes.Add("SourceTV: " + bb.ReadBool());
     node.Nodes.Add("Dedicated: " + bb.ReadBool());
     node.Nodes.Add("Server client CRC: 0x" + bb.ReadBits(32).ToString("X8"));
     node.Nodes.Add("Max classes: " + bb.ReadBits(16));
     if (version < 18)
         node.Nodes.Add("Server map CRC: 0x" + bb.ReadBits(32).ToString("X8"));
     else
         bb.Seek(128); // TODO: display out map md5 hash
     node.Nodes.Add("Current player count: " + bb.ReadBits(8));
     node.Nodes.Add("Max player count: " + bb.ReadBits(8));
     node.Nodes.Add("Interval per tick: " + bb.ReadFloat());
     node.Nodes.Add("Platform: " + (char)bb.ReadBits(8));
     node.Nodes.Add("Game directory: " + bb.ReadString());
     node.Nodes.Add("Map name: " + bb.ReadString());
     node.Nodes.Add("Skybox name: " + bb.ReadString());
     node.Nodes.Add("Hostname: " + bb.ReadString());
     node.Nodes.Add("Has replay: " + bb.ReadBool()); // ???: protocol version
 }
예제 #32
0
 static void svc_entitymessage(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Entity index: " + bb.ReadBits(11));
     node.Nodes.Add("Class ID: " + bb.ReadBits(9));
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #33
0
 static void svc_sendtable(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Needs decoder: " + bb.ReadBool());
     var n = bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + n);
     bb.Seek(n);
 }
예제 #34
0
 static void svc_packetentities(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Max entries: " + bb.ReadBits(11));
     bool d = bb.ReadBool();
     node.Nodes.Add("Is delta: " + d);
     if (d)
         node.Nodes.Add("Delta from: " + bb.ReadBits(32));
     node.Nodes.Add("Baseline: " + bb.ReadBool());
     node.Nodes.Add("Updated entries: " + bb.ReadBits(11));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     node.Nodes.Add("Update baseline: " + bb.ReadBool());
     bb.Seek(b);
 }
예제 #35
0
 static void svc_crosshairangle(BitBuffer bb, TreeNode node)
 {
     // TODO: see above
     bb.Seek(48);
 }
예제 #36
0
 static void svc_menu(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Menu type: " + bb.ReadBits(16));
     var b = bb.ReadBits(16);
     node.Nodes.Add("Length in bytes: " + b);
     bb.Seek(b << 3);
 }
예제 #37
0
        static void ParseTables(BitBuffer bb, TreeNode node)
        {
            while (bb.ReadBool())
            {
                bool needsdecoder = bb.ReadBool();
                var dtnode = node.Nodes.Add(bb.ReadString());
                if (needsdecoder) dtnode.Text += "*";

                var numprops = bb.ReadBits(10);
                dtnode.Text += " (" + numprops + " props)";

                for (int i = 0; i < numprops; i++)
                {
                    var type = (SendPropType)bb.ReadBits(5);
                    var propnode = dtnode.Nodes.Add("DPT_" + type + " " + bb.ReadString());
                    var flags = (SendPropFlags)bb.ReadBits(16);

                    if (type == SendPropType.DataTable || (flags & SendPropFlags.EXCLUDE) != 0)
                        propnode.Text += " : " + bb.ReadString();
                    else
                    {
                        if (type == SendPropType.Array)
                            propnode.Text += "[" + bb.ReadBits(10) + "]";
                        else
                        {
                            bb.Seek(64);
                            propnode.Text += " (" + bb.ReadBits(7) + " bits)";
                        }
                    }
                }
            }
        }
예제 #38
0
 static void svc_cmdkeyvalues(BitBuffer bb, TreeNode node)
 {
     var b = bb.ReadBits(32);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #39
0
 void hltv_status(BitBuffer bb, TreeNode node, uint lengthBits)
 {
     //var clients = bb.ReadBits(16);
     bb.Seek(lengthBits);
 }