예제 #1
0
        static void ParseTables(BitBuffer bb, TreeNode node)
        {
            while (bb.ReadBool())
            {
                bool needsdecoder = bb.ReadBool();
                var dtnode = node.Nodes.Add(bb.ReadString());
                if (needsdecoder) dtnode.Text += "*";

                var numprops = bb.ReadBits(10);
                dtnode.Text += " (" + numprops + " props)";

                for (int i = 0; i < numprops; i++)
                {
                    var type = (SendPropType)bb.ReadBits(5);
                    var propnode = dtnode.Nodes.Add("DPT_" + type + " " + bb.ReadString());
                    var flags = (SendPropFlags)bb.ReadBits(16);

                    if (type == SendPropType.DataTable || (flags & SendPropFlags.EXCLUDE) != 0)
                        propnode.Text += " : " + bb.ReadString();
                    else
                    {
                        if (type == SendPropType.Array)
                            propnode.Text += "[" + bb.ReadBits(10) + "]";
                        else
                        {
                            bb.Seek(64);
                            propnode.Text += " (" + bb.ReadBits(7) + " bits)";
                        }
                    }
                }
            }
        }
예제 #2
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        static void ParseClassInfo(BitBuffer bb, TreeNode node)
        {
            var classes = bb.ReadBits(16);

            for (int i = 0; i < classes; i++)
                node.Nodes.Add("[" + bb.ReadBits(16) + "] " + bb.ReadString() + " (" + bb.ReadString() + ")");
        }
예제 #3
0
        void HandleSayText(BitBuffer bb, TreeNode node, uint lengthBits)
        {
            var client = bb.ReadBits(8);
            var msg = bb.ReadString();
            var unk1 = bb.ReadBits(7);
            var unk2 = bb.ReadBool();

            AddItem("SayText", msg);
            node.Nodes.Add("Text: " + msg);
        }
예제 #4
0
파일: DemoFile.cs 프로젝트: stgn/netdecode
 /*
 static string ParseButtons(uint buttons)
 {
     string res = "(none)";
     // TODO: IMPLEMENT
     return res;
 }
 */
 public static void ParseIntoTreeNode(byte[] data, TreeNode node)
 {
     var bb = new BitBuffer(data);
     if (bb.ReadBool()) node.Nodes.Add("Command number: " + bb.ReadBits(32));
     if (bb.ReadBool()) node.Nodes.Add("Tick count: " + bb.ReadBits(32));
     if (bb.ReadBool()) node.Nodes.Add("Viewangle pitch: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Viewangle yaw: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Viewangle roll: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Foward move: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Side move: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Up move: " + bb.ReadFloat().ToString());
     if (bb.ReadBool()) node.Nodes.Add("Buttons: 0x" + bb.ReadBits(32).ToString("X8"));
     if (bb.ReadBool()) node.Nodes.Add("Impulse: " + bb.ReadBits(8));
     // TODO: weaponselect/weaponsubtype, mousedx/dy
 }
예제 #5
0
        void HandleSayText2(BitBuffer bb, TreeNode node, uint lengthBits)
        {
            var endBit = bb._pos + lengthBits;

            var client = bb.ReadBits(8);

            // 0 - raw text, 1 - sets CHAT_FILTER_PUBLICCHAT
            var isRaw = bb.ReadBits(8) != 0;

            // \x03 in the message for the team color of the specified clientid

            var kind = bb.ReadString();
            node.Nodes.Add("Kind: " + kind);

            var from = bb.ReadString();
            node.Nodes.Add("From: " + from);

            var msg = bb.ReadString();
            node.Nodes.Add("Text: " + msg);

            // This message can have two optional string parameters.
            var args = new List<string>();
            while (bb._pos < endBit)
            {
                var arg = bb.ReadString();
                args.Add(arg);
            }

            if (msg.StartsWith("#"))
                msg = msg.Substring(1);

            string s;
            if (StringTable.LookupString(kind, new List<string>() { from, msg }, out s))
            {
                s = CleanChatMessage(s);

                node.Nodes.Add("Full: " + s);
                AddItem(kind, s);
            }
        }
예제 #6
0
 /*
 static string ParseButtons(uint buttons)
 {
     string res = "(none)";
     // TODO: IMPLEMENT
     return res;
 }
 */
 public static void ParseIntoTreeNode(byte[] data, TreeNode node)
 {
     var bb = new BitBuffer(data);
     if (bb.ReadBool()) node.Nodes.Add("Command number: " + bb.ReadBits(32));
     if (bb.ReadBool()) node.Nodes.Add("Tick count: " + bb.ReadBits(32));
     if (bb.ReadBool()) node.Nodes.Add("Viewangle pitch: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Viewangle yaw: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Viewangle roll: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Foward move: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Side move: " + bb.ReadFloat());
     if (bb.ReadBool()) node.Nodes.Add("Up move: " + bb.ReadFloat().ToString());
     if (bb.ReadBool()) node.Nodes.Add("Buttons: 0x" + bb.ReadBits(32).ToString("X8"));
     if (bb.ReadBool()) node.Nodes.Add("Impulse: " + bb.ReadBits(8));
     if (bb.ReadBool()) {
         node.Nodes.Add("Weaponselect: " + bb.ReadBits(11).ToString("X8"));
         if(bb.ReadBool()) node.Nodes.Add("Weaponsubtype: " + bb.ReadBits(11).ToString("X8"));
     }
     node.Nodes.Add("BITS LEFT: " + bb.BitsLeft());
     if (bb.ReadBool()) node.Nodes.Add("dx: " + bb.ReadBits(16)); //These are supposed to be shorts - not sure how to read 16 bit short
     if (bb.ReadBool()) node.Nodes.Add("dy: " + bb.ReadBits(16));
     // TODO: weaponselect/weaponsubtype, mousedx/dy
 }
예제 #7
0
        public static void Parse(byte[] data, TreeNode node)
        {
            var bb = new BitBuffer(data);

            while (bb.BitsLeft() > 6)
            {
                var type = bb.ReadBits(6);
                MsgHandler handler;
                if (Handlers.TryGetValue(type, out handler))
                {
                    var sub = new TreeNode(handler.Method.Name);
                    node.Nodes.Add(sub);
                    handler(bb, sub);
                }
                else
                {
                    node.Nodes.Add("unknown message type " + type).ForeColor = Color.Crimson;
                    break;
                }
            }
        }
예제 #8
0
 static void svc_sounds(BitBuffer bb, TreeNode node)
 {
     var r = bb.ReadBool();
     node.Nodes.Add("Reliable: " + r);
     node.Nodes.Add("Number of sounds: " + (r ? 1 : bb.ReadBits(8)));
     uint b = r ? bb.ReadBits(8) : bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #9
0
 static void svc_voicedata(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Client: " + bb.ReadBits(8));
     node.Nodes.Add("Proximity: " + bb.ReadBits(8));
     var b = bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #10
0
 static void net_signonstate(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Signon state: " + bb.ReadBits(8));
     node.Nodes.Add("Spawn count: " + (int)bb.ReadBits(32));
 }
예제 #11
0
 static void net_tick(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Tick: " + (int)bb.ReadBits(32));
     node.Nodes.Add("Host frametime: " + bb.ReadBits(16));
     node.Nodes.Add("Host frametime StdDev: " + bb.ReadBits(16));
 }
예제 #12
0
 static void svc_getcvarvalue(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Cookie: 0x" + bb.ReadBits(32).ToString("X8"));
     node.Nodes.Add(bb.ReadString());
 }
예제 #13
0
 static void svc_tempentities(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Number of entries: " + bb.ReadBits(8));
     var b = bb.ReadBits(17);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #14
0
 static void svc_usermessage(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Message type: " + bb.ReadBits(8));
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #15
0
 static void svc_voiceinit(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Codec: " + bb.ReadString());
     node.Nodes.Add("Quality: " + bb.ReadBits(8));
 }
예제 #16
0
 static void svc_gameevent(BitBuffer bb, TreeNode node)
 {
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #17
0
 static void svc_setview(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Entity index: " + bb.ReadBits(11));
 }
예제 #18
0
 static void net_tick(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Tick: " + (int)bb.ReadBits(32));
     node.Nodes.Add("Host frametime: " + bb.ReadBits(16));
     node.Nodes.Add("Host frametime StdDev: " + bb.ReadBits(16));
 }
예제 #19
0
 static void net_file(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Transfer ID: " + bb.ReadBits(32));
     node.Nodes.Add("Filename: " + bb.ReadString());
     node.Nodes.Add("Requested: " + bb.ReadBool());
 }
예제 #20
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 static void svc_setview(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Entity index: " + bb.ReadBits(11));
 }
예제 #21
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 static void svc_menu(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Menu type: " + bb.ReadBits(16));
     var b = bb.ReadBits(16);
     node.Nodes.Add("Length in bytes: " + b);
     bb.Seek(b << 3);
 }
예제 #22
0
 static void svc_bspdecal(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Position: " + bb.ReadVecCoord());
     node.Nodes.Add("Decal texture index: " + bb.ReadBits(9));
     if (bb.ReadBool())
     {
         node.Nodes.Add("Entity index: " + bb.ReadBits(11));
         node.Nodes.Add("Model index: " + bb.ReadBits(12));
     }
     node.Nodes.Add("Low priority: " + bb.ReadBool());
 }
예제 #23
0
 static void svc_getcvarvalue(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Cookie: 0x" + bb.ReadBits(32).ToString("X8"));
     node.Nodes.Add(bb.ReadString());
 }
예제 #24
0
 static void svc_entitymessage(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Entity index: " + bb.ReadBits(11));
     node.Nodes.Add("Class ID: " + bb.ReadBits(9));
     var b = bb.ReadBits(11);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #25
0
 static void svc_prefetch(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Sound index: " + bb.ReadBits(13));
 }
예제 #26
0
 static void svc_packetentities(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Max entries: " + bb.ReadBits(11));
     bool d = bb.ReadBool();
     node.Nodes.Add("Is delta: " + d);
     if (d)
         node.Nodes.Add("Delta from: " + bb.ReadBits(32));
     node.Nodes.Add("Baseline: " + bb.ReadBool());
     node.Nodes.Add("Updated entries: " + bb.ReadBits(11));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     node.Nodes.Add("Update baseline: " + bb.ReadBool());
     bb.Seek(b);
 }
예제 #27
0
 static void svc_serverinfo(BitBuffer bb, TreeNode node)
 {
     short version = (short)bb.ReadBits(16);
     node.Nodes.Add("Version: " + version);
     node.Nodes.Add("Server count: " + (int)bb.ReadBits(32));
     node.Nodes.Add("SourceTV: " + bb.ReadBool());
     node.Nodes.Add("Dedicated: " + bb.ReadBool());
     node.Nodes.Add("Server client CRC: 0x" + bb.ReadBits(32).ToString("X8"));
     node.Nodes.Add("Max classes: " + bb.ReadBits(16));
     if (version < 18)
         node.Nodes.Add("Server map CRC: 0x" + bb.ReadBits(32).ToString("X8"));
     else
         bb.Seek(128); // TODO: display out map md5 hash
     node.Nodes.Add("Current player count: " + bb.ReadBits(8));
     node.Nodes.Add("Max player count: " + bb.ReadBits(8));
     node.Nodes.Add("Interval per tick: " + bb.ReadFloat());
     node.Nodes.Add("Platform: " + (char)bb.ReadBits(8));
     node.Nodes.Add("Game directory: " + bb.ReadString());
     node.Nodes.Add("Map name: " + bb.ReadString());
     node.Nodes.Add("Skybox name: " + bb.ReadString());
     node.Nodes.Add("Hostname: " + bb.ReadString());
     node.Nodes.Add("Has replay: " + bb.ReadBool()); // ???: protocol version
 }
예제 #28
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 static void svc_prefetch(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Sound index: " + bb.ReadBits(13));
 }
예제 #29
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 static void svc_sendtable(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Needs decoder: " + bb.ReadBool());
     var n = bb.ReadBits(16);
     node.Nodes.Add("Length in bits: " + n);
     bb.Seek(n);
 }
예제 #30
0
 static void svc_gameeventlist(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Number of events: " + bb.ReadBits(9));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #31
0
 static void svc_classinfo(BitBuffer bb, TreeNode node)
 {
     var n = bb.ReadBits(16);
     node.Nodes.Add("Number of server classes: " + n);
     var cc = bb.ReadBool();
     node.Nodes.Add("Create classes on client: " + cc);
     if (!cc)
         while (n-- > 0)
         {
             node.Nodes.Add("Class ID: " + bb.ReadBits((uint)Math.Log(n, 2) + 1));
             node.Nodes.Add("Class name: " + bb.ReadString());
             node.Nodes.Add("Datatable name: " + bb.ReadString());
         }
 }
예제 #32
0
 static void svc_cmdkeyvalues(BitBuffer bb, TreeNode node)
 {
     var b = bb.ReadBits(32);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #33
0
        static void svc_createstringtable(BitBuffer bb, TreeNode node)
        {
            node.Nodes.Add("Table name: " + bb.ReadString());
            var m = bb.ReadBits(16);
            node.Nodes.Add("Max entries: " + m);
            node.Nodes.Add("Number of entries: " + bb.ReadBits((uint)Math.Log(m, 2) + 1));
            var n = bb.ReadBits(20);
            node.Nodes.Add("Length in bits: " + n);
            var f = bb.ReadBool();
            node.Nodes.Add("Userdata fixed size: " + f);
            if (f)
            {
                node.Nodes.Add("Userdata size: " + bb.ReadBits(12));
                node.Nodes.Add("Userdata bits: " + bb.ReadBits(4));
            }

            // ???: this is not in Source 2007 netmessages.h/cpp it seems. protocol version?
            node.Nodes.Add("Compressed: " + bb.ReadBool());
            bb.Seek(n);
        }
예제 #34
0
 static void net_file(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Transfer ID: " + bb.ReadBits(32));
     node.Nodes.Add("Filename: " + bb.ReadString());
     node.Nodes.Add("Requested: " + bb.ReadBool());
 }
예제 #35
0
 static void svc_updatestringtable(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Table ID: " + bb.ReadBits(5));
     node.Nodes.Add("Changed entries: " + (bb.ReadBool() ? bb.ReadBits(16) : 1));
     var b = bb.ReadBits(20);
     node.Nodes.Add("Length in bits: " + b);
     bb.Seek(b);
 }
예제 #36
0
 static void net_setconvar(BitBuffer bb, TreeNode node)
 {
     var n = bb.ReadBits(8);
     while (n-- > 0)
         node.Nodes.Add(bb.ReadString() + ": " + bb.ReadString());
 }
예제 #37
0
 static void svc_voiceinit(BitBuffer bb, TreeNode node)
 {
     node.Nodes.Add("Codec: " + bb.ReadString());
     node.Nodes.Add("Quality: " + bb.ReadBits(8));
 }