/// <summary> /// Updates the task /// </summary> public override void UpdateTask() { IdleTime--; IdleEntity.GetLookHelper().SetLookPosition(IdleEntity.PosX + LookX, IdleEntity.PosY + (double)IdleEntity.GetEyeHeight(), IdleEntity.PosZ + LookZ, 10F, IdleEntity.GetVerticalFaceSpeed()); }
/// <summary> /// Updates the task /// </summary> public override void UpdateTask() { Field_46105_a.GetLookHelper().SetLookPosition(ClosestEntity.PosX, ClosestEntity.PosY + (double)ClosestEntity.GetEyeHeight(), ClosestEntity.PosZ, 10F, Field_46105_a.GetVerticalFaceSpeed()); Field_46102_e--; }