public void CreatureQuery(WoWGuid guid, UInt32 entry) { PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_CREATURE_QUERY); packet.Write(entry); packet.Write(guid.GetNewGuid()); Send(packet); }
public void QueryName(WoWGuid guid) { PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_NAME_QUERY); packet.Write(guid.GetNewGuid()); Send(packet); }
public void ObjectQuery(WoWGuid guid, UInt32 entry) { PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_Object_QUERY); packet.Write(entry); packet.Write(guid.GetNewGuid()); Send(packet); }