public void CreatureQuery(WoWGuid guid, UInt32 entry)
 {
     PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_CREATURE_QUERY);
     packet.Write(entry);
     packet.Write(guid.GetNewGuid());
     Send(packet);
 }
 public void QueryName(WoWGuid guid)
 {
     PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_NAME_QUERY);
     packet.Write(guid.GetNewGuid());
     Send(packet);
 }
 public void ObjectQuery(WoWGuid guid, UInt32 entry)
 {
     PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_Object_QUERY);
     packet.Write(entry);
     packet.Write(guid.GetNewGuid());
     Send(packet);
 }