예제 #1
0
 protected virtual void OnClickFindInScene()
 {
     SearchableEditorWindowUtil.ForEach((win) =>
     {
         win.SetSearchFilter(m_ChildName, SearchableEditorWindow.SearchMode.All);
     }, HierarchyType.GameObjects);
 }
예제 #2
0
        protected virtual void OnClickFindInScene()
        {
            var searchFilter = GetFindInSceneSearchFilter();

            SearchableEditorWindowUtil.ForEach((win) =>
            {
                win.SetSearchFilter(searchFilter, SearchableEditorWindow.SearchMode.All);
            }, HierarchyType.GameObjects);
        }