예제 #1
0
 /// <summary>Constructor</summary>
 public X32ChannelBase()
 {
     Name  = "Unnamed";
     color = Constants.COLOR.WHITE;
     On    = true;
     Level = new X32Level(Constants.NO_LEVEL, 1024);
 }
예제 #2
0
 public X32FXReturn() : base()
 {
     Sends = new List <X32Send>(16);
     for (int i = 0; i < 16; i++)
     {
         Sends.Add(new X32Send());
     }
     StereoOn  = true;
     MonoOn    = false;
     MonoLevel = new X32Level(0.0f, 161);
 }
예제 #3
0
 public X32Send()
 {
     Level = new X32Level(0.0f, 161);
     On    = true;
     Type  = Constants.MIX_TAP.PRE;
 }