public GameSession() { id = 0; game_manager = new GameManager (); game_time = TimeSpan.Zero; timer = new System.Timers.Timer (); timer.Elapsed += TimerUpdater; timer.Interval = (1 * 1000); // 1 second controler = new ViewsControler (this); Status = SessionStatus.NotPlaying; player_history = new PlayerHistory (); history = new GameSessionHistoryExtended (); }
public GameSession(ITranslations translations) { Translations = translations; id = 0; game_manager = new GameManager (); play_list = new GameSessionPlayList (game_manager); game_time = TimeSpan.Zero; timer = new System.Timers.Timer (); timer.Elapsed += TimerUpdater; timer.Interval = (1 * 1000); // 1 second controler = new ViewsControler (translations, this); Status = SessionStatus.NotPlaying; player_history = new PlayerHistory (); history = new GameSessionHistoryExtended (); }