コード例 #1
0
        public GameSession()
        {
            id = 0;
            game_manager = new GameManager ();
            game_time = TimeSpan.Zero;

            timer = new System.Timers.Timer ();
            timer.Elapsed += TimerUpdater;
            timer.Interval = (1 * 1000); // 1 second

            controler = new ViewsControler (this);
            Status = SessionStatus.NotPlaying;
            player_history = new PlayerHistory ();
            history = new GameSessionHistoryExtended ();
        }
コード例 #2
0
ファイル: GameSession.cs プロジェクト: GNOME/gbrainy
        public GameSession(ITranslations translations)
        {
            Translations = translations;
            id = 0;
            game_manager = new GameManager ();
            play_list = new GameSessionPlayList (game_manager);
            game_time = TimeSpan.Zero;

            timer = new System.Timers.Timer ();
            timer.Elapsed += TimerUpdater;
            timer.Interval = (1 * 1000); // 1 second

            controler = new ViewsControler (translations, this);
            Status = SessionStatus.NotPlaying;
            player_history = new PlayerHistory ();
            history = new GameSessionHistoryExtended ();
        }