예제 #1
0
        public List <GameRpgItemSkill> GetList(List <Dictionary <string, object> > dictList)
        {
            data.Clear();

            foreach (Dictionary <string, object> dict in dictList)
            {
                foreach (KeyValuePair <string, object> obj in dict)
                {
                    GameRpgItemSkill objectValue = (GameRpgItemSkill)obj.Value;
                    objectValue.FillFromDictionary(dict);
                    data.Add(objectValue);
                }
            }

            return(data);
        }
예제 #2
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 public virtual bool SetGameRpgItemSkillByUuidByGameId(GameRpgItemSkill obj)
 {
     return act.SetGameRpgItemSkillByUuidByGameId(DEFAULT_SET_TYPE, obj);
 }
예제 #3
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 public virtual bool SetGameRpgItemSkillByUuidByGameId(SetType set_type, GameRpgItemSkill obj)
 {
     return act.SetGameRpgItemSkillByUuidByGameId(ConvertSetTypeToString(set_type), obj);
 }
예제 #4
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 //------------------------------------------------------------------------------
 public virtual bool SetGameRpgItemSkillByUuidByGameId(string set_type, GameRpgItemSkill obj)
 {
     return act.SetGameRpgItemSkillByUuidByGameId(set_type, obj);
 }
예제 #5
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        //------------------------------------------------------------------------------
        public virtual bool SetGameRpgItemSkillByUuidByGameId(string set_type, GameRpgItemSkill obj)
        {
            List<SqlParameter> parameters
                = new List<SqlParameter>();
            parameters.Add(new SqlParameter("@set_type", set_type));
            parameters.Add(new SqlParameter("@status", obj.status));
            parameters.Add(new SqlParameter("@third_party_oembed", obj.third_party_oembed));
            parameters.Add(new SqlParameter("@code", obj.code));
            parameters.Add(new SqlParameter("@description", obj.description));
            parameters.Add(new SqlParameter("@game_defense", obj.game_defense));
            parameters.Add(new SqlParameter("@third_party_url", obj.third_party_url));
            parameters.Add(new SqlParameter("@third_party_id", obj.third_party_id));
            parameters.Add(new SqlParameter("@content_type", obj.content_type));
            parameters.Add(new SqlParameter("@type", obj.type));
            parameters.Add(new SqlParameter("@active", obj.active));
            parameters.Add(new SqlParameter("@game_id", obj.game_id));
            parameters.Add(new SqlParameter("@game_attack", obj.game_attack));
            parameters.Add(new SqlParameter("@uuid", obj.uuid));
            parameters.Add(new SqlParameter("@display_name", obj.display_name));
            parameters.Add(new SqlParameter("@name", obj.name));
            parameters.Add(new SqlParameter("@date_modified", obj.date_modified));
            parameters.Add(new SqlParameter("@url", obj.url));
            parameters.Add(new SqlParameter("@third_party_data", obj.third_party_data));
            parameters.Add(new SqlParameter("@game_price", obj.game_price));
            parameters.Add(new SqlParameter("@game_type", obj.game_type));
            parameters.Add(new SqlParameter("@game_skill", obj.game_skill));
            parameters.Add(new SqlParameter("@game_health", obj.game_health));
            parameters.Add(new SqlParameter("@date_created", obj.date_created));
            parameters.Add(new SqlParameter("@game_energy", obj.game_energy));
            parameters.Add(new SqlParameter("@game_data", obj.game_data));

            try {
                return (bool)data.ExecuteScalar(
                BaseGamingData.connectionString
                , CommandType.StoredProcedure
                , "usp_game_rpg_item_skill_set_by_uuid_by_game_id"
                , parameters
                );
            }
            catch (Exception e){
                log.Error(e);
                return false;
            }
        }
예제 #6
0
        public virtual GameRpgItemSkill FillGameRpgItemSkill(DataRow dr)
        {
            GameRpgItemSkill obj = new GameRpgItemSkill();

            if (dr["status"] != null)
                    obj.status = dataType.FillDataString(dr, "status");
            if (dr["third_party_oembed"] != null)
                    obj.third_party_oembed = dataType.FillDataString(dr, "third_party_oembed");
            if (dr["code"] != null)
                    obj.code = dataType.FillDataString(dr, "code");
            if (dr["description"] != null)
                    obj.description = dataType.FillDataString(dr, "description");
            if (dr["game_defense"] != null)
                    obj.game_defense = dataType.FillDataFloat(dr, "game_defense");
            if (dr["third_party_url"] != null)
                    obj.third_party_url = dataType.FillDataString(dr, "third_party_url");
            if (dr["third_party_id"] != null)
                    obj.third_party_id = dataType.FillDataString(dr, "third_party_id");
            if (dr["content_type"] != null)
                    obj.content_type = dataType.FillDataString(dr, "content_type");
            if (dr["type"] != null)
                    obj.type = dataType.FillDataString(dr, "type");
            if (dr["active"] != null)
                    obj.active = dataType.FillDataBool(dr, "active");
            if (dr["game_id"] != null)
                    obj.game_id = dataType.FillDataString(dr, "game_id");
            if (dr["game_attack"] != null)
                    obj.game_attack = dataType.FillDataFloat(dr, "game_attack");
            if (dr["uuid"] != null)
                    obj.uuid = dataType.FillDataString(dr, "uuid");
            if (dr["display_name"] != null)
                    obj.display_name = dataType.FillDataString(dr, "display_name");
            if (dr["name"] != null)
                    obj.name = dataType.FillDataString(dr, "name");
            if (dr["date_modified"] != null)
                    obj.date_modified = dataType.FillDataDateTime(dr, "date_modified");
            if (dr["url"] != null)
                    obj.url = dataType.FillDataString(dr, "url");
            if (dr["third_party_data"] != null)
                    obj.third_party_data = dataType.FillDataString(dr, "third_party_data");
            if (dr["game_price"] != null)
                    obj.game_price = dataType.FillDataFloat(dr, "game_price");
            if (dr["game_type"] != null)
                    obj.game_type = dataType.FillDataFloat(dr, "game_type");
            if (dr["game_skill"] != null)
                    obj.game_skill = dataType.FillDataFloat(dr, "game_skill");
            if (dr["game_health"] != null)
                    obj.game_health = dataType.FillDataFloat(dr, "game_health");
            if (dr["date_created"] != null)
                    obj.date_created = dataType.FillDataDateTime(dr, "date_created");
            if (dr["game_energy"] != null)
                    obj.game_energy = dataType.FillDataFloat(dr, "game_energy");
            if (dr["game_data"] != null)
                    obj.game_data = dataType.FillDataString(dr, "game_data");

            return obj;
        }
예제 #7
0
 public virtual bool SetGameRpgItemSkillByUuid(string set_type, GameRpgItemSkill obj)
 {
     return data.SetGameRpgItemSkillByUuid(set_type, obj);
 }
예제 #8
0
        //------------------------------------------------------------------------------
        public virtual void SetGameRpgItemSkillByUuidByGameId()
        {
            ResponseGameRpgItemSkillBool wrapper = new ResponseGameRpgItemSkillBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-rpg-item-skill/set/by-uuid/by-game-id";

            GameRpgItemSkill obj = new GameRpgItemSkill();

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _third_party_oembed = util.GetParamValue(_context, "third_party_oembed");
            if(!String.IsNullOrEmpty(_third_party_oembed))
                obj.third_party_oembed = (string)_third_party_oembed;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _description = util.GetParamValue(_context, "description");
            if(!String.IsNullOrEmpty(_description))
                obj.description = (string)_description;

            string _game_defense = util.GetParamValue(_context, "game_defense");
            if(!String.IsNullOrEmpty(_game_defense))
                obj.game_defense = float.Parse(_game_defense);

            string _third_party_url = util.GetParamValue(_context, "third_party_url");
            if(!String.IsNullOrEmpty(_third_party_url))
                obj.third_party_url = (string)_third_party_url;

            string _third_party_id = util.GetParamValue(_context, "third_party_id");
            if(!String.IsNullOrEmpty(_third_party_id))
                obj.third_party_id = (string)_third_party_id;

            string _content_type = util.GetParamValue(_context, "content_type");
            if(!String.IsNullOrEmpty(_content_type))
                obj.content_type = (string)_content_type;

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _game_attack = util.GetParamValue(_context, "game_attack");
            if(!String.IsNullOrEmpty(_game_attack))
                obj.game_attack = float.Parse(_game_attack);

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _display_name = util.GetParamValue(_context, "display_name");
            if(!String.IsNullOrEmpty(_display_name))
                obj.display_name = (string)_display_name;

            string _name = util.GetParamValue(_context, "name");
            if(!String.IsNullOrEmpty(_name))
                obj.name = (string)_name;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _url = util.GetParamValue(_context, "url");
            if(!String.IsNullOrEmpty(_url))
                obj.url = (string)_url;

            string _third_party_data = util.GetParamValue(_context, "third_party_data");
            if(!String.IsNullOrEmpty(_third_party_data))
                obj.third_party_data = (string)_third_party_data;

            string _game_price = util.GetParamValue(_context, "game_price");
            if(!String.IsNullOrEmpty(_game_price))
                obj.game_price = float.Parse(_game_price);

            string _game_type = util.GetParamValue(_context, "game_type");
            if(!String.IsNullOrEmpty(_game_type))
                obj.game_type = float.Parse(_game_type);

            string _game_skill = util.GetParamValue(_context, "game_skill");
            if(!String.IsNullOrEmpty(_game_skill))
                obj.game_skill = float.Parse(_game_skill);

            string _game_health = util.GetParamValue(_context, "game_health");
            if(!String.IsNullOrEmpty(_game_health))
                obj.game_health = float.Parse(_game_health);

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            string _game_energy = util.GetParamValue(_context, "game_energy");
            if(!String.IsNullOrEmpty(_game_energy))
                obj.game_energy = float.Parse(_game_energy);

            string _game_data = util.GetParamValue(_context, "game_data");
            if(!String.IsNullOrEmpty(_game_data))
                obj.game_data = (string)_game_data;

            // get data
            wrapper.data = api.SetGameRpgItemSkillByUuidByGameId(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }