public List <GameRpgItemSkill> GetList(List <Dictionary <string, object> > dictList) { data.Clear(); foreach (Dictionary <string, object> dict in dictList) { foreach (KeyValuePair <string, object> obj in dict) { GameRpgItemSkill objectValue = (GameRpgItemSkill)obj.Value; objectValue.FillFromDictionary(dict); data.Add(objectValue); } } return(data); }
public virtual bool SetGameRpgItemSkillByUuidByGameId(GameRpgItemSkill obj) { return act.SetGameRpgItemSkillByUuidByGameId(DEFAULT_SET_TYPE, obj); }
public virtual bool SetGameRpgItemSkillByUuidByGameId(SetType set_type, GameRpgItemSkill obj) { return act.SetGameRpgItemSkillByUuidByGameId(ConvertSetTypeToString(set_type), obj); }
//------------------------------------------------------------------------------ public virtual bool SetGameRpgItemSkillByUuidByGameId(string set_type, GameRpgItemSkill obj) { return act.SetGameRpgItemSkillByUuidByGameId(set_type, obj); }
//------------------------------------------------------------------------------ public virtual bool SetGameRpgItemSkillByUuidByGameId(string set_type, GameRpgItemSkill obj) { List<SqlParameter> parameters = new List<SqlParameter>(); parameters.Add(new SqlParameter("@set_type", set_type)); parameters.Add(new SqlParameter("@status", obj.status)); parameters.Add(new SqlParameter("@third_party_oembed", obj.third_party_oembed)); parameters.Add(new SqlParameter("@code", obj.code)); parameters.Add(new SqlParameter("@description", obj.description)); parameters.Add(new SqlParameter("@game_defense", obj.game_defense)); parameters.Add(new SqlParameter("@third_party_url", obj.third_party_url)); parameters.Add(new SqlParameter("@third_party_id", obj.third_party_id)); parameters.Add(new SqlParameter("@content_type", obj.content_type)); parameters.Add(new SqlParameter("@type", obj.type)); parameters.Add(new SqlParameter("@active", obj.active)); parameters.Add(new SqlParameter("@game_id", obj.game_id)); parameters.Add(new SqlParameter("@game_attack", obj.game_attack)); parameters.Add(new SqlParameter("@uuid", obj.uuid)); parameters.Add(new SqlParameter("@display_name", obj.display_name)); parameters.Add(new SqlParameter("@name", obj.name)); parameters.Add(new SqlParameter("@date_modified", obj.date_modified)); parameters.Add(new SqlParameter("@url", obj.url)); parameters.Add(new SqlParameter("@third_party_data", obj.third_party_data)); parameters.Add(new SqlParameter("@game_price", obj.game_price)); parameters.Add(new SqlParameter("@game_type", obj.game_type)); parameters.Add(new SqlParameter("@game_skill", obj.game_skill)); parameters.Add(new SqlParameter("@game_health", obj.game_health)); parameters.Add(new SqlParameter("@date_created", obj.date_created)); parameters.Add(new SqlParameter("@game_energy", obj.game_energy)); parameters.Add(new SqlParameter("@game_data", obj.game_data)); try { return (bool)data.ExecuteScalar( BaseGamingData.connectionString , CommandType.StoredProcedure , "usp_game_rpg_item_skill_set_by_uuid_by_game_id" , parameters ); } catch (Exception e){ log.Error(e); return false; } }
public virtual GameRpgItemSkill FillGameRpgItemSkill(DataRow dr) { GameRpgItemSkill obj = new GameRpgItemSkill(); if (dr["status"] != null) obj.status = dataType.FillDataString(dr, "status"); if (dr["third_party_oembed"] != null) obj.third_party_oembed = dataType.FillDataString(dr, "third_party_oembed"); if (dr["code"] != null) obj.code = dataType.FillDataString(dr, "code"); if (dr["description"] != null) obj.description = dataType.FillDataString(dr, "description"); if (dr["game_defense"] != null) obj.game_defense = dataType.FillDataFloat(dr, "game_defense"); if (dr["third_party_url"] != null) obj.third_party_url = dataType.FillDataString(dr, "third_party_url"); if (dr["third_party_id"] != null) obj.third_party_id = dataType.FillDataString(dr, "third_party_id"); if (dr["content_type"] != null) obj.content_type = dataType.FillDataString(dr, "content_type"); if (dr["type"] != null) obj.type = dataType.FillDataString(dr, "type"); if (dr["active"] != null) obj.active = dataType.FillDataBool(dr, "active"); if (dr["game_id"] != null) obj.game_id = dataType.FillDataString(dr, "game_id"); if (dr["game_attack"] != null) obj.game_attack = dataType.FillDataFloat(dr, "game_attack"); if (dr["uuid"] != null) obj.uuid = dataType.FillDataString(dr, "uuid"); if (dr["display_name"] != null) obj.display_name = dataType.FillDataString(dr, "display_name"); if (dr["name"] != null) obj.name = dataType.FillDataString(dr, "name"); if (dr["date_modified"] != null) obj.date_modified = dataType.FillDataDateTime(dr, "date_modified"); if (dr["url"] != null) obj.url = dataType.FillDataString(dr, "url"); if (dr["third_party_data"] != null) obj.third_party_data = dataType.FillDataString(dr, "third_party_data"); if (dr["game_price"] != null) obj.game_price = dataType.FillDataFloat(dr, "game_price"); if (dr["game_type"] != null) obj.game_type = dataType.FillDataFloat(dr, "game_type"); if (dr["game_skill"] != null) obj.game_skill = dataType.FillDataFloat(dr, "game_skill"); if (dr["game_health"] != null) obj.game_health = dataType.FillDataFloat(dr, "game_health"); if (dr["date_created"] != null) obj.date_created = dataType.FillDataDateTime(dr, "date_created"); if (dr["game_energy"] != null) obj.game_energy = dataType.FillDataFloat(dr, "game_energy"); if (dr["game_data"] != null) obj.game_data = dataType.FillDataString(dr, "game_data"); return obj; }
public virtual bool SetGameRpgItemSkillByUuid(string set_type, GameRpgItemSkill obj) { return data.SetGameRpgItemSkillByUuid(set_type, obj); }
//------------------------------------------------------------------------------ public virtual void SetGameRpgItemSkillByUuidByGameId() { ResponseGameRpgItemSkillBool wrapper = new ResponseGameRpgItemSkillBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item-skill/set/by-uuid/by-game-id"; GameRpgItemSkill obj = new GameRpgItemSkill(); string _status = util.GetParamValue(_context, "status"); if(!String.IsNullOrEmpty(_status)) obj.status = (string)_status; string _third_party_oembed = util.GetParamValue(_context, "third_party_oembed"); if(!String.IsNullOrEmpty(_third_party_oembed)) obj.third_party_oembed = (string)_third_party_oembed; string _code = util.GetParamValue(_context, "code"); if(!String.IsNullOrEmpty(_code)) obj.code = (string)_code; string _description = util.GetParamValue(_context, "description"); if(!String.IsNullOrEmpty(_description)) obj.description = (string)_description; string _game_defense = util.GetParamValue(_context, "game_defense"); if(!String.IsNullOrEmpty(_game_defense)) obj.game_defense = float.Parse(_game_defense); string _third_party_url = util.GetParamValue(_context, "third_party_url"); if(!String.IsNullOrEmpty(_third_party_url)) obj.third_party_url = (string)_third_party_url; string _third_party_id = util.GetParamValue(_context, "third_party_id"); if(!String.IsNullOrEmpty(_third_party_id)) obj.third_party_id = (string)_third_party_id; string _content_type = util.GetParamValue(_context, "content_type"); if(!String.IsNullOrEmpty(_content_type)) obj.content_type = (string)_content_type; string _type = util.GetParamValue(_context, "type"); if(!String.IsNullOrEmpty(_type)) obj.type = (string)_type; string _active = util.GetParamValue(_context, "active"); if(!String.IsNullOrEmpty(_active)) obj.active = Convert.ToBoolean(_active); string _game_id = util.GetParamValue(_context, "game_id"); if(!String.IsNullOrEmpty(_game_id)) obj.game_id = (string)_game_id; string _game_attack = util.GetParamValue(_context, "game_attack"); if(!String.IsNullOrEmpty(_game_attack)) obj.game_attack = float.Parse(_game_attack); string _uuid = util.GetParamValue(_context, "uuid"); if(!String.IsNullOrEmpty(_uuid)) obj.uuid = (string)_uuid; string _display_name = util.GetParamValue(_context, "display_name"); if(!String.IsNullOrEmpty(_display_name)) obj.display_name = (string)_display_name; string _name = util.GetParamValue(_context, "name"); if(!String.IsNullOrEmpty(_name)) obj.name = (string)_name; string _date_modified = util.GetParamValue(_context, "date_modified"); if(!String.IsNullOrEmpty(_date_modified)) obj.date_modified = Convert.ToDateTime(_date_modified); else obj.date_modified = DateTime.Now; string _url = util.GetParamValue(_context, "url"); if(!String.IsNullOrEmpty(_url)) obj.url = (string)_url; string _third_party_data = util.GetParamValue(_context, "third_party_data"); if(!String.IsNullOrEmpty(_third_party_data)) obj.third_party_data = (string)_third_party_data; string _game_price = util.GetParamValue(_context, "game_price"); if(!String.IsNullOrEmpty(_game_price)) obj.game_price = float.Parse(_game_price); string _game_type = util.GetParamValue(_context, "game_type"); if(!String.IsNullOrEmpty(_game_type)) obj.game_type = float.Parse(_game_type); string _game_skill = util.GetParamValue(_context, "game_skill"); if(!String.IsNullOrEmpty(_game_skill)) obj.game_skill = float.Parse(_game_skill); string _game_health = util.GetParamValue(_context, "game_health"); if(!String.IsNullOrEmpty(_game_health)) obj.game_health = float.Parse(_game_health); string _date_created = util.GetParamValue(_context, "date_created"); if(!String.IsNullOrEmpty(_date_created)) obj.date_created = Convert.ToDateTime(_date_created); else obj.date_created = DateTime.Now; string _game_energy = util.GetParamValue(_context, "game_energy"); if(!String.IsNullOrEmpty(_game_energy)) obj.game_energy = float.Parse(_game_energy); string _game_data = util.GetParamValue(_context, "game_data"); if(!String.IsNullOrEmpty(_game_data)) obj.game_data = (string)_game_data; // get data wrapper.data = api.SetGameRpgItemSkillByUuidByGameId(obj); util.SerializeTypeJSONToResponse(_context, wrapper); }