override protected void set_material_internal(Material m) { base.set_material_internal(m); if (EnableLineRenderer) { LineRenderer ren = root.GetComponent <LineRenderer>(); ren.material = m; } }
override protected void set_material_internal(Material m) { base.set_material_internal(m); if (EnableLineRenderer) { LineRenderer ren = root.GetComponent <LineRenderer>(); ren.material = m; } }