void Reset() { m_ConsoleController = FindObjectOfType<ConsoleController> (); }
void Reset() { m_InputField = FindObjectOfType<InputField> (); m_Placeholder = GameObject.Find ("Placeholder").GetComponent<Text> (); m_Button = GameObject.Find ("Button/Text").GetComponent<Text> (); m_ConsoleController = FindObjectOfType<ConsoleController> (); m_SocketObserver = FindObjectOfType<SocketObserver> (); }