void Reset()
 {
     m_ConsoleController = FindObjectOfType<ConsoleController> ();
 }
 void Reset()
 {
     m_InputField = FindObjectOfType<InputField> ();
     m_Placeholder = GameObject.Find ("Placeholder").GetComponent<Text> ();
     m_Button = GameObject.Find ("Button/Text").GetComponent<Text> ();
     m_ConsoleController = FindObjectOfType<ConsoleController> ();
     m_SocketObserver = FindObjectOfType<SocketObserver> ();
 }