static UnitySceneMemoHierarchyView() { if (!UnityEditorMemoPrefs.UnitySceneMemoActive) { return; } UnitySceneMemoHelper.Initialize(); if (UnitySceneMemoHelper.Data == null) { return; } EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyView; Undo.undoRedoPerformed += () => { EditorApplication.RepaintHierarchyWindow(); for (int i = 0; i < EditorSceneManager.sceneCount; i++) { UnitySceneMemoHelper.InitializeSceneMemo(EditorSceneManager.GetSceneAt(i)); } }; #if UNITY_2019_1_OR_NEWER SceneView.duringSceneGui += (view) => { UnitySceneMemoSceneView.OnGUI(currentMemo); }; #else // draw at SceneView SceneView.onSceneGUIDelegate += (view) => { UnitySceneMemoSceneView.OnGUI(currentMemo); }; #endif }
static UnitySceneMemoHierarchyView() { if (!UnityEditorMemoPrefs.UnitySceneMemoActive) { return; } UnitySceneMemoHelper.Initialize(); if (UnitySceneMemoHelper.Data == null) { return; } EditorApplication.hierarchyWindowItemOnGUI += OnGUI; Undo.undoRedoPerformed += () => { EditorApplication.RepaintHierarchyWindow(); for (int i = 0; i < EditorSceneManager.sceneCount; i++) { UnitySceneMemoHelper.InitializeSceneMemo(EditorSceneManager.GetSceneAt(i)); } }; SceneView.onSceneGUIDelegate += (view) => { UnitySceneMemoSceneView.DrawMemo(currentMemo); }; }