public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance, long limit) { if (instance.Player == null) { instance.Player = new List <bnet.protocol.game_master.Player>(); } instance.AdvancedNotification = false; while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.GameHandle != null) { bnet.protocol.game_master.GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } else { instance.GameHandle = bnet.protocol.game_master.GameHandle.DeserializeLengthDelimited(stream); } } else if (num == 18) { instance.Player.Add(bnet.protocol.game_master.Player.DeserializeLengthDelimited(stream)); } else if (num == 24) { instance.AdvancedNotification = ProtocolParser.ReadBool(stream); } else { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public override bool Equals(object obj) { JoinGameRequest joinGameRequest = obj as JoinGameRequest; if (joinGameRequest == null) { return(false); } if (!this.GameHandle.Equals(joinGameRequest.GameHandle)) { return(false); } if (this.Player.Count != joinGameRequest.Player.Count) { return(false); } for (int i = 0; i < this.Player.Count; i++) { if (!this.Player[i].Equals(joinGameRequest.Player[i])) { return(false); } } if (this.HasAdvancedNotification == joinGameRequest.HasAdvancedNotification && (!this.HasAdvancedNotification || this.AdvancedNotification.Equals(joinGameRequest.AdvancedNotification))) { return(true); } return(false); }
public static JoinGameRequest DeserializeLengthDelimited(Stream stream, JoinGameRequest instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(JoinGameRequest.Deserialize(stream, instance, position)); }
public static JoinGameRequest DeserializeLengthDelimited(Stream stream) { JoinGameRequest joinGameRequest = new JoinGameRequest(); JoinGameRequest.DeserializeLengthDelimited(stream, joinGameRequest); return(joinGameRequest); }
public static JoinGameRequest DeserializeLengthDelimited(Stream stream, JoinGameRequest instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(JoinGameRequest.Deserialize(stream, instance, num)); }
public static void Serialize(Stream stream, JoinGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, current); } } } if (instance.HasAdvancedNotification) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }
public static void Serialize(Stream stream, JoinGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); bnet.protocol.game_master.GameHandle.Serialize(stream, instance.GameHandle); if (instance.Player.Count > 0) { foreach (bnet.protocol.game_master.Player player in instance.Player) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, player.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, player); } } if (instance.HasAdvancedNotification) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }
public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance) { return(JoinGameRequest.Deserialize(stream, instance, (long)-1)); }
public void Deserialize(Stream stream) { JoinGameRequest.Deserialize(stream, this); }
public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance, long limit) { if (instance.Player == null) { instance.Player = new List <Player>(); } instance.AdvancedNotification = false; while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { if (num2 != 24) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.AdvancedNotification = ProtocolParser.ReadBool(stream); } } else { instance.Player.Add(bnet.protocol.game_master.Player.DeserializeLengthDelimited(stream)); } } else if (instance.GameHandle == null) { instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream); } else { GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }