public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance, long limit)
 {
     if (instance.Player == null)
     {
         instance.Player = new List <bnet.protocol.game_master.Player>();
     }
     instance.AdvancedNotification = false;
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 10)
             {
                 if (instance.GameHandle != null)
                 {
                     bnet.protocol.game_master.GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle);
                 }
                 else
                 {
                     instance.GameHandle = bnet.protocol.game_master.GameHandle.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 18)
             {
                 instance.Player.Add(bnet.protocol.game_master.Player.DeserializeLengthDelimited(stream));
             }
             else if (num == 24)
             {
                 instance.AdvancedNotification = ProtocolParser.ReadBool(stream);
             }
             else
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
        public override bool Equals(object obj)
        {
            JoinGameRequest joinGameRequest = obj as JoinGameRequest;

            if (joinGameRequest == null)
            {
                return(false);
            }
            if (!this.GameHandle.Equals(joinGameRequest.GameHandle))
            {
                return(false);
            }
            if (this.Player.Count != joinGameRequest.Player.Count)
            {
                return(false);
            }
            for (int i = 0; i < this.Player.Count; i++)
            {
                if (!this.Player[i].Equals(joinGameRequest.Player[i]))
                {
                    return(false);
                }
            }
            if (this.HasAdvancedNotification == joinGameRequest.HasAdvancedNotification && (!this.HasAdvancedNotification || this.AdvancedNotification.Equals(joinGameRequest.AdvancedNotification)))
            {
                return(true);
            }
            return(false);
        }
        public static JoinGameRequest DeserializeLengthDelimited(Stream stream, JoinGameRequest instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(JoinGameRequest.Deserialize(stream, instance, position));
        }
        public static JoinGameRequest DeserializeLengthDelimited(Stream stream)
        {
            JoinGameRequest joinGameRequest = new JoinGameRequest();

            JoinGameRequest.DeserializeLengthDelimited(stream, joinGameRequest);
            return(joinGameRequest);
        }
Exemple #5
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        public static JoinGameRequest DeserializeLengthDelimited(Stream stream, JoinGameRequest instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(JoinGameRequest.Deserialize(stream, instance, num));
        }
Exemple #6
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 public static void Serialize(Stream stream, JoinGameRequest instance)
 {
     if (instance.GameHandle == null)
     {
         throw new ArgumentNullException("GameHandle", "Required by proto specification.");
     }
     stream.WriteByte(10);
     ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize());
     GameHandle.Serialize(stream, instance.GameHandle);
     if (instance.Player.get_Count() > 0)
     {
         using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 Player current = enumerator.get_Current();
                 stream.WriteByte(18);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 bnet.protocol.game_master.Player.Serialize(stream, current);
             }
         }
     }
     if (instance.HasAdvancedNotification)
     {
         stream.WriteByte(24);
         ProtocolParser.WriteBool(stream, instance.AdvancedNotification);
     }
 }
 public static void Serialize(Stream stream, JoinGameRequest instance)
 {
     if (instance.GameHandle == null)
     {
         throw new ArgumentNullException("GameHandle", "Required by proto specification.");
     }
     stream.WriteByte(10);
     ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize());
     bnet.protocol.game_master.GameHandle.Serialize(stream, instance.GameHandle);
     if (instance.Player.Count > 0)
     {
         foreach (bnet.protocol.game_master.Player player in instance.Player)
         {
             stream.WriteByte(18);
             ProtocolParser.WriteUInt32(stream, player.GetSerializedSize());
             bnet.protocol.game_master.Player.Serialize(stream, player);
         }
     }
     if (instance.HasAdvancedNotification)
     {
         stream.WriteByte(24);
         ProtocolParser.WriteBool(stream, instance.AdvancedNotification);
     }
 }
 public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance)
 {
     return(JoinGameRequest.Deserialize(stream, instance, (long)-1));
 }
 public void Deserialize(Stream stream)
 {
     JoinGameRequest.Deserialize(stream, this);
 }
Exemple #10
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 public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance, long limit)
 {
     if (instance.Player == null)
     {
         instance.Player = new List <Player>();
     }
     instance.AdvancedNotification = false;
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 18)
                 {
                     if (num2 != 24)
                     {
                         Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                         uint field = key.Field;
                         if (field == 0u)
                         {
                             throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                         }
                         ProtocolParser.SkipKey(stream, key);
                     }
                     else
                     {
                         instance.AdvancedNotification = ProtocolParser.ReadBool(stream);
                     }
                 }
                 else
                 {
                     instance.Player.Add(bnet.protocol.game_master.Player.DeserializeLengthDelimited(stream));
                 }
             }
             else if (instance.GameHandle == null)
             {
                 instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream);
             }
             else
             {
                 GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle);
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }