public static GameAccountSessionNotification DeserializeLengthDelimited(Stream stream) { GameAccountSessionNotification gameAccountSessionNotification = new GameAccountSessionNotification(); GameAccountSessionNotification.DeserializeLengthDelimited(stream, gameAccountSessionNotification); return(gameAccountSessionNotification); }
public static GameAccountSessionNotification DeserializeLengthDelimited(Stream stream, GameAccountSessionNotification instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GameAccountSessionNotification.Deserialize(stream, instance, num)); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.GameAccount != null) { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } else { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } } else if (num != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo != null) { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } else { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo == null) { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } else { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } } else if (instance.GameAccount == null) { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } else { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GameAccountSessionNotification instance) { if (instance.HasGameAccount) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameAccount.GetSerializedSize()); GameAccountHandle.Serialize(stream, instance.GameAccount); } if (instance.HasSessionInfo) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.SessionInfo.GetSerializedSize()); GameSessionUpdateInfo.Serialize(stream, instance.SessionInfo); } }
public override bool Equals(object obj) { GameAccountSessionNotification gameAccountSessionNotification = obj as GameAccountSessionNotification; if (gameAccountSessionNotification == null) { return(false); } if (this.HasGameAccount != gameAccountSessionNotification.HasGameAccount || this.HasGameAccount && !this.GameAccount.Equals(gameAccountSessionNotification.GameAccount)) { return(false); } if (this.HasSessionInfo == gameAccountSessionNotification.HasSessionInfo && (!this.HasSessionInfo || this.SessionInfo.Equals(gameAccountSessionNotification.SessionInfo))) { return(true); } return(false); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance) { return(GameAccountSessionNotification.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameAccountSessionNotification.Deserialize(stream, this); }
public override bool Equals(object obj) { GameAccountSessionNotification gameAccountSessionNotification = obj as GameAccountSessionNotification; return(gameAccountSessionNotification != null && this.HasGameAccount == gameAccountSessionNotification.HasGameAccount && (!this.HasGameAccount || this.GameAccount.Equals(gameAccountSessionNotification.GameAccount)) && this.HasSessionInfo == gameAccountSessionNotification.HasSessionInfo && (!this.HasSessionInfo || this.SessionInfo.Equals(gameAccountSessionNotification.SessionInfo))); }