static void Main(string[] args) { //Set a constant for the size of the collection const int wineItemCollectionSize = 4000; //Set a constant for the path to the CSV File const string pathToCSVFile = "../../../datafiles/winelist.csv"; //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class WineItemCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize); //Create an instance of the CSVProcessor class CSVProcessor csvProcessor = new CSVProcessor(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 5) { switch (choice) { case 1: //Load the CSV File bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile); if (success) { //Display Success Message userInterface.DisplayImportSuccess(); } else { //Display Fail Message userInterface.DisplayImportError(); } break; case 2: //Print Entire List Of Items string[] allItems = wineItemCollection.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: //Add A New Item To The List string[] newItemInformation = userInterface.GetNewItemInformation(); if (wineItemCollection.FindById(newItemInformation[0]) == null) { wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]); userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { Console.BufferHeight = Int16.MaxValue - 1; // resets the console bufferhieght to allow the entire file // to be read into a single console window Console.SetWindowSize(200, 30); // resizes the window to fit the special output formatting //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class BeverageCollection beverageCollection = new BeverageCollection(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 6) { switch (choice) { case 1: //Print Entire List Of Items //Display all of the items try { userInterface.DisplayAllItems(beverageCollection.GetPrintStringsForAllItems()); userInterface.DisplayImportSuccess(); } catch { userInterface.DisplayImportError(); } break; case 2: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string addItemInformation = beverageCollection.FindById(searchQuery); if (addItemInformation != null) { userInterface.DisplayItemFound(addItemInformation); } break; case 3: //Add A New Item To The List string[] newItemInformation = userInterface.GetNewItemInformation(); decimal newPriceInformation = userInterface.GetNewPriceInformation(); bool newActiveInformation = userInterface.GetNewActiveInformation(); /** * if (beverageCollection.FindById(newItemInformation[0]) == null) * { * //beverageCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], newPriceInformation, newActiveInformation); * beverageCollection.AddToDatabase(newItemInformation[0], newItemInformation[1], newItemInformation[2], newPriceInformation, newActiveInformation); * userInterface.DisplayAddWineItemSuccess(); * } * else * { * userInterface.DisplayItemAlreadyExistsError(); * } **/ try { beverageCollection.AddToDatabase(newItemInformation[0], newItemInformation[1], newItemInformation[2], newPriceInformation, newActiveInformation); userInterface.DisplayAddWineItemSuccess(); } catch { userInterface.DisplayItemAlreadyExistsError(); } break; case 4: // remove an item string IDToRemove = userInterface.RemoveByID(); string removeItemInformation = beverageCollection.FindById(IDToRemove); // try catch, fails if the beverage is null try { beverageCollection.RemoveByID(IDToRemove); } catch (Exception e) { userInterface.DisplayItemFoundError(); } break; case 5: //update an Item on The List string[] updateBeverageInformation = userInterface.GetUpdateItemInformation(); decimal updatePriceInformation = userInterface.GetNewPriceInformation(); bool updateActiveInformation = userInterface.GetNewActiveInformation(); try { beverageCollection.updateBeverage(updateBeverageInformation[0], updateBeverageInformation[1], updateBeverageInformation[2], updatePriceInformation, updateActiveInformation); } catch { userInterface.DisplayItemFoundError(); } //if (beverageCollection.FindById(updateBeverageInformation[0]) != null) //{ // beverageCollection.updateBeverage(updateBeverageInformation[0], updateBeverageInformation[1], updateBeverageInformation[2], updatePriceInformation, updateActiveInformation); // //beverageCollection.updateBeverage("12345", "1", "1", 1, true); // userInterface.DisplayAddWineItemSuccess(); //} //else //{ // userInterface.DisplayItemFoundError(); //} break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class WineItemCollection wineItemCollection = new WineItemCollection(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); Console.BufferHeight = 5000; Console.BufferWidth = 150; //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 7) { switch (choice) { case 1: userInterface.DisplayImportSuccess(); break; case 2: //Print Entire List Of Items string[] allItems = wineItemCollection.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: // Add A New Item To The List string[] newItemInformation = userInterface.GetItemInformation(); // Convert the price to a decimal: decimal price = Convert.ToDecimal(newItemInformation[3]); // Set a boolean to hold whether the item is active: bool active = false; // If the input was Y for yes, set active to true: if (newItemInformation[4] == "Y") { active = true; } // Send info to WineItemCollection to add a new item: if (wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], price, active)) { userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; case 5: // Update an item in the list: string idUpdate = userInterface.GetUpdateId(); if (wineItemCollection.UpdateBeverageItem(idUpdate)) { userInterface.DisplayItemUpdateSuccess(); } else { userInterface.DisplayItemUpdateError(); } break; case 6: // Delete an item from the list: string idDelete = userInterface.GetDeleteId(); if (wineItemCollection.DeleteBeverageItem(idDelete)) { userInterface.DisplayItemDeleteSuccess(); } else { userInterface.DisplayItemDeleteError(); } break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Import the database and show import message (This is done on startup by default) BeverageACullenEntities beverageACullenEntities = new BeverageACullenEntities(); userInterface.DisplayImportSuccess(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 6) { switch (choice) { case 1: //Display entire list of beverages userInterface.DisplayAllItems(beverageACullenEntities); break; case 2: //Search the list for a beverage by ID string searchQuery = userInterface.GetSearchQuery(); Beverage searchBeverage = beverageACullenEntities.Beverages.Find(searchQuery); if (searchBeverage != null) { userInterface.DisplayItemFound(); userInterface.DisplayItem(searchBeverage); } else { userInterface.DisplayItemFoundError(); } break; case 3: //Add a beverage item to the list //Get values from user string[] addItemInfo = userInterface.GetItemInformation(false,""); //Make sure the user entered ID is not already on the list if (beverageACullenEntities.Beverages.Find(addItemInfo[0]) == null) { //Create a new beverage and import values from user input Beverage addBeverage = new Beverage(); addBeverage.id = addItemInfo[0]; addBeverage.name = addItemInfo[1]; addBeverage.pack = addItemInfo[2]; addBeverage.price = Convert.ToDecimal(addItemInfo[3]); addBeverage.active = Convert.ToBoolean(addItemInfo[4]); //Add the beverage to the database beverageACullenEntities.Beverages.Add(addBeverage); beverageACullenEntities.SaveChanges(); userInterface.DisplayAddItemSuccess(); userInterface.DisplayItem(addBeverage); } else { userInterface.DisplayItemAlreadyExistsError(); } break; case 4: //Update a beverage item in the database //Get search item ID from user string updateQuery = userInterface.GetSearchQuery(); //Find the item by its ID Beverage updateBeverage = beverageACullenEntities.Beverages.Find(updateQuery); //If found... if (updateBeverage != null) { //Display the item and directions for user reference userInterface.DisplayItemFound(); userInterface.DisplayItem(updateBeverage); userInterface.DisplayUpdateDirections(); //get updated values from user string[] updateItemInfo = userInterface.GetItemInformation(true, updateBeverage.id); updateBeverage.name = updateItemInfo[1]; updateBeverage.pack = updateItemInfo[2]; updateBeverage.price = Convert.ToDecimal(updateItemInfo[3]); updateBeverage.active = Convert.ToBoolean(updateItemInfo[4]); beverageACullenEntities.SaveChanges(); userInterface.DisplayUpdateSuccess(); userInterface.DisplayItem(updateBeverage); } else //if not found... { userInterface.DisplayItemFoundError(); } break; case 5: //Delete beverage from database string deleteQuery = userInterface.GetSearchQuery(); Beverage deleteBeverage = beverageACullenEntities.Beverages.Find(deleteQuery); if (deleteBeverage != null) { userInterface.DisplayItemFound(); userInterface.DisplayItem(deleteBeverage); beverageACullenEntities.Beverages.Remove(deleteBeverage); beverageACullenEntities.SaveChanges(); userInterface.DisplayDeleteMessage(); } else { userInterface.DisplayItemFoundError(); } break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Set a constant for the size of the collection const int wineItemCollectionSize = 4000; //Set a constant for the path to the CSV File const string pathToCSVFile = "../../../datafiles/winelist.csv"; //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class IWineCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize); //Create an instance of the CSVProcessor class CSVProcessor csvProcessor = new CSVProcessor(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 5) { switch (choice) { case 1: //Load the CSV File bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile); if (success) { //Display Success Message userInterface.DisplayImportSuccess(); } else { //Display Fail Message userInterface.DisplayImportError(); } break; case 2: //Print Entire List Of Items string[] allItems = wineItemCollection.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: //Add A New Item To The List string[] newItemInformation = userInterface.GetNewItemInformation(); if (wineItemCollection.FindById(newItemInformation[0]) == null) { wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]); userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Creates a new connection to the Database BeverageJKoehlerEntities bevEntities = new BeverageJKoehlerEntities(); //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class IWineCollection wineItemCollection = new WineItemCollection(bevEntities); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 7) { switch (choice) { case 1: //Check the Database Connection. if (bevEntities != null) { //Display Success Message userInterface.DisplayImportSuccess(); } else { //Display Fail Message userInterface.DisplayImportError(); } break; case 2: //Print Entire List Of Items string[] allItems = wineItemCollection.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: //Add A New Item To The List string[] newItemInformation = userInterface.GetNewItemInformation(); if (wineItemCollection.FindById(newItemInformation[0]) == null) { wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], newItemInformation [3], newItemInformation[4]); userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; //Update an existing item in the database case 5: string[] updatedItemInformation = userInterface.GetNewItemInformation(); if (wineItemCollection.FindById(updatedItemInformation[0]) == null) { userInterface.DisplayItemFoundError(); } else { wineItemCollection.UpdateItem(updatedItemInformation[0], updatedItemInformation[1], updatedItemInformation[2], updatedItemInformation[3], updatedItemInformation[4]); } break; //Remove an existing item from the database case 6: string itemToRemove = userInterface.DisplayItemRemovalDialogue(); wineItemCollection.RemoveItem(itemToRemove); break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Change Height and width of console to fit everything Console.SetWindowSize(200, 50); //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the RepositoryAPI RepositoryAPI repositoryApi = new RepositoryAPI(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 7) { switch (choice) { case 1: userInterface.DisplayImportSuccess(); break; case 2: //Print Entire List Of Items string[] allItems = repositoryApi.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = repositoryApi.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: //Add A New Item To The List string[] newItem = userInterface.GetNewItemInformation(); decimal price = Convert.ToDecimal(newItem[3]); //Boolean to hold if item is active bool active = false; //If the user inputs Y for active the active boolean is set to true if (newItem[4] == "Y") { active = true; } //Send information to RepositoryAPI to add new item if (repositoryApi.AddNewItem(newItem[0], newItem[1], newItem[2], price, active)) { userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; case 5: //Update item string idToUpdate = userInterface.GetIdToUpdate(); if (repositoryApi.UpdateItem(idToUpdate)) { userInterface.DisplayItemUpdateSuccess(); } else { userInterface.DisplayItemUpdateFailure(); } break; case 6: //Delete item string idToDelete = userInterface.GetIdToDelete(); if (repositoryApi.DeleteItem(idToDelete)) { userInterface.DisplayItemDeleteSuccess(); } else { userInterface.DisplayItemDeleteFailure(); } break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }
static void Main(string[] args) { //Set a constant for the size of the collection const int wineItemCollectionSize = 4000; //Create an instance of the UserInterface class UserInterface userInterface = new UserInterface(); //Create an instance of the WineItemCollection class IWineCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize); //Get access to the collection of tables BeverageBCampbellEntities beverageEntities = new BeverageBCampbellEntities(); //Display the Welcome Message to the user userInterface.DisplayWelcomeGreeting(); //Display the Menu and get the response. Store the response in the choice integer //This is the 'primer' run of displaying and getting. int choice = userInterface.DisplayMenuAndGetResponse(); while (choice != 7) { switch (choice) { case 1: //Load the CSV File //bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile); bool success; try { foreach (Beverage bev in beverageEntities.Beverages) { wineItemCollection.AddNewItem(bev.id, bev.name, bev.pack); } success = true; } catch { success = false; } if (success) { //Display Success Message userInterface.DisplayImportSuccess(); } else { //Display Fail Message userInterface.DisplayImportError(); } break; case 2: //Print Entire List Of Items string[] allItems = wineItemCollection.GetPrintStringsForAllItems(); if (allItems.Length > 0) { //Display all of the items userInterface.DisplayAllItems(allItems); } else { //Display error message for all items userInterface.DisplayAllItemsError(); } break; case 3: //Search For An Item string searchQuery = userInterface.GetSearchQuery(); string itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); } else { userInterface.DisplayItemFoundError(); } break; case 4: //Add A New Item To The List //ID Description Pack string[] newItemInformation = userInterface.GetNewItemInformation(); if (wineItemCollection.FindById(newItemInformation[0]) == null) { wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]); userInterface.DisplayAddWineItemSuccess(); } else { userInterface.DisplayItemAlreadyExistsError(); } break; case 5: //Update an existing item searchQuery = userInterface.GetSearchQuery(); itemInformation = wineItemCollection.FindById(searchQuery); if (itemInformation != null) { userInterface.DisplayItemFound(itemInformation); string[] replaceItemInformation = userInterface.GetNewItemInformation(); wineItemCollection.Overwrite(searchQuery, replaceItemInformation[0], replaceItemInformation[1], replaceItemInformation[2]); } else { userInterface.DisplayItemFoundError(); } break; case 6: //Delete an existing item searchQuery = userInterface.GetSearchQuery(); wineItemCollection.Delete(searchQuery); break; } //Get the new choice of what to do from the user choice = userInterface.DisplayMenuAndGetResponse(); } }