예제 #1
0
 private void Uebung_1_Untertitel_1_Release()
 {
     //Garbage Collector wird gerufen - bei arbeitslosigkeit der Anwendung....
     Uebung_1_Daten = null;
     swe            = null;
     SWEVM          = null;
 }
예제 #2
0
        private void Uebung_1_Untertitel_1_Init()
        {
            Uebung_1_Daten = new ObservableCollection <SchwellenwertelementInput>();

            Uebung_1_Input.ItemsSource = Uebung_1_Daten;

            swe = new Schwellenwertelement();

            swe.Init();

            SWEVM = new SchwellenwertelementVM(swe);

            SWEVM.ClearEvent += ClearEvent;

            SWEVM.FirstLineEvent += FirstLineEvent;

            SWEVM.SecondLineEvent += SecondLineEvent;

            SWEVM.ThirdLineEventTrue += ThirdLineEventTrue;

            SWEVM.ThirdLineEventFalse += ThirdLineEventFalse;

            SWEVM.FourthLineEvent += FourthLineEvent;

            SWEVM.FourthLineBatchEvent += FourthLineBatchEvent;

            SWEVM.BatchEvent += BatchEvent;

            SWEVM.ResetEvent += ResetEvent;

            SWE_Canvas.DataContext = SWEVM;
        }
예제 #3
0
 private void Uebung_1_Untertitel_1_Release()
 {
     //Garbage Collector wird gerufen - bei arbeitslosigkeit der Anwendung....
     Uebung_1_Daten = null;
     swe = null;
     SWEVM = null;
 }
예제 #4
0
        private void Uebung_1_Untertitel_1_Init()
        {
            Uebung_1_Daten = new ObservableCollection<SchwellenwertelementInput>();

            Uebung_1_Input.ItemsSource = Uebung_1_Daten;

            swe = new Schwellenwertelement();

            swe.Init();

            SWEVM = new SchwellenwertelementVM(swe);

            SWEVM.ClearEvent += ClearEvent;

            SWEVM.FirstLineEvent += FirstLineEvent;

            SWEVM.SecondLineEvent += SecondLineEvent;

            SWEVM.ThirdLineEventTrue += ThirdLineEventTrue;

            SWEVM.ThirdLineEventFalse += ThirdLineEventFalse;

            SWEVM.FourthLineEvent += FourthLineEvent;

            SWEVM.FourthLineBatchEvent += FourthLineBatchEvent;

            SWEVM.BatchEvent += BatchEvent;

            SWEVM.ResetEvent += ResetEvent;

            SWE_Canvas.DataContext = SWEVM;
        }