protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); CParticle.box = Content.Load<Texture2D>("box"); machine = new CParticleMachine(type.ROCKET, new Vector2(-725,100)); cakerect = new Rectangle(0, 0, screenWidth, screenHeight); caketex = Content.Load<Texture2D>("cake"); candletex = Content.Load<Texture2D>("candle"); thefunguy.fun = Content.Load<Texture2D>("thefun"); CCandle.candle = candletex; happybday = Content.Load<Song>("happybday"); //ew candle[0] = new CCandle(new Vector2(130,330)); candle[1] = new CCandle(new Vector2(200, 340)); candle[2] = new CCandle(new Vector2(160, 320)); candle[3] = new CCandle(new Vector2(600, 120)); candle[4] = new CCandle(new Vector2(550, 160)); candle[5] = new CCandle(new Vector2(650, 160)); candle[6] = new CCandle(new Vector2(300, 350)); candle[7] = new CCandle(new Vector2(340, 360)); candle[8] = new CCandle(new Vector2(390, 370)); candle[9] = new CCandle(new Vector2(440, 400)); candle[10] = new CCandle(new Vector2(490, 380)); candle[11] = new CCandle(new Vector2(530, 385)); candle[12] = new CCandle(new Vector2(590, 400)); candle[13] = new CCandle(new Vector2(630, 390)); candle[14] = new CCandle(new Vector2(680, 390)); candle[15] = new CCandle(new Vector2(780, 370)); candle[16] = new CCandle(new Vector2(830, 380)); candle[17] = new CCandle(new Vector2(870, 360)); candle[18] = new CCandle(new Vector2(920, 355)); candle[19] = new CCandle(new Vector2(970, 330)); candle[20] = new CCandle(new Vector2(1020, 350)); candle[21] = new CCandle(new Vector2(1170, 300)); candle[22] = new CCandle(new Vector2(1130, 290)); candle[23] = new CCandle(new Vector2(1090, 340)); candle[24] = new CCandle(new Vector2(1050, 350)); mainfont = Content.Load<SpriteFont>(@"maintext"); smallfont = Content.Load<SpriteFont>(@"smalltext"); MediaPlayer.Play(happybday); }
public CCandle(Vector2 position) { _position = position; _machine = new CParticleMachine(type.CANDLE, new Vector2(_position.X + 7, _position.Y)); }