Esempio n. 1
0
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);
            CParticle.box = Content.Load<Texture2D>("box");
            machine = new CParticleMachine(type.ROCKET, new Vector2(-725,100));

            cakerect = new Rectangle(0, 0, screenWidth, screenHeight);
            caketex = Content.Load<Texture2D>("cake");
            candletex = Content.Load<Texture2D>("candle");
            thefunguy.fun = Content.Load<Texture2D>("thefun");
            CCandle.candle = candletex;
            happybday = Content.Load<Song>("happybday");
            //ew
            candle[0] = new CCandle(new Vector2(130,330));
            candle[1] = new CCandle(new Vector2(200, 340));
            candle[2] = new CCandle(new Vector2(160, 320));
            candle[3] = new CCandle(new Vector2(600, 120));
            candle[4] = new CCandle(new Vector2(550, 160));
            candle[5] = new CCandle(new Vector2(650, 160));
            candle[6] = new CCandle(new Vector2(300, 350));
            candle[7] = new CCandle(new Vector2(340, 360));
            candle[8] = new CCandle(new Vector2(390, 370));
            candle[9] = new CCandle(new Vector2(440, 400));
            candle[10] = new CCandle(new Vector2(490, 380));
            candle[11] = new CCandle(new Vector2(530, 385));
            candle[12] = new CCandle(new Vector2(590, 400));
            candle[13] = new CCandle(new Vector2(630, 390));
            candle[14] = new CCandle(new Vector2(680, 390));
            candle[15] = new CCandle(new Vector2(780, 370));
            candle[16] = new CCandle(new Vector2(830, 380));
            candle[17] = new CCandle(new Vector2(870, 360));
            candle[18] = new CCandle(new Vector2(920, 355));
            candle[19] = new CCandle(new Vector2(970, 330));
            candle[20] = new CCandle(new Vector2(1020, 350));
            candle[21] = new CCandle(new Vector2(1170, 300));
            candle[22] = new CCandle(new Vector2(1130, 290));
            candle[23] = new CCandle(new Vector2(1090, 340));
            candle[24] = new CCandle(new Vector2(1050, 350));

            mainfont = Content.Load<SpriteFont>(@"maintext");
            smallfont = Content.Load<SpriteFont>(@"smalltext");
            MediaPlayer.Play(happybday);
        }
Esempio n. 2
0
 public CCandle(Vector2 position)
 {
     _position = position;
     _machine = new CParticleMachine(type.CANDLE, new Vector2(_position.X + 7, _position.Y));
 }