public void OpenSafe(Safe safe, Owner owner) { safe.PickLock(this); Jewels safeContents = safe.Open(fWrittenDownCombination); ReturnContents(safeContents, owner); }
public void ReceiveContents(Jewels safeContents) { returnedContents = safeContents; Console.WriteLine("Thank you for returning my jewels! " + safeContents.Sparkle()); }
public override void ReturnContents(Jewels safeContents, Owner owner) { fStolenJewels = safeContents; Console.WriteLine("I'm stealing the contents! " + fStolenJewels.Sparkle()); }
public virtual void ReturnContents(Jewels safeContents, Owner owner) { owner.ReceiveContents(safeContents); }