Beispiel #1
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        public void OpenSafe(Safe safe, Owner owner)
        {
            safe.PickLock(this);
            Jewels safeContents = safe.Open(fWrittenDownCombination);

            ReturnContents(safeContents, owner);
        }
Beispiel #2
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 public void ReceiveContents(Jewels safeContents)
 {
     returnedContents = safeContents;
     Console.WriteLine("Thank you for returning my jewels! " + safeContents.Sparkle());
 }
Beispiel #3
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 public override void ReturnContents(Jewels safeContents, Owner owner)
 {
     fStolenJewels = safeContents;
     Console.WriteLine("I'm stealing the contents! " + fStolenJewels.Sparkle());
 }
Beispiel #4
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 public override void ReturnContents(Jewels safeContents, Owner owner)
 {
     fStolenJewels = safeContents;
     Console.WriteLine("I'm stealing the contents! " + fStolenJewels.Sparkle());
 }
Beispiel #5
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 public virtual void ReturnContents(Jewels safeContents, Owner owner)
 {
     owner.ReceiveContents(safeContents);
 }
Beispiel #6
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 public virtual void ReturnContents(Jewels safeContents, Owner owner)
 {
     owner.ReceiveContents(safeContents);
 }
Beispiel #7
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 public void ReceiveContents(Jewels safeContents)
 {
     returnedContents = safeContents;
     Console.WriteLine("Thank you for returning my jewels! " + safeContents.Sparkle());
 }